[RFC] Hardsuits. - Printable Version +- Drunkard's Walk Forums (http://www.accessdenied-rms.net/forums) +-- Forum: General (http://www.accessdenied-rms.net/forums/forumdisplay.php?fid=1) +--- Forum: Fenspace (http://www.accessdenied-rms.net/forums/forumdisplay.php?fid=12) +--- Thread: [RFC] Hardsuits. (/showthread.php?tid=2445) |
[RFC] Hardsuits. - Dartz - 12-24-2010 One of Jet's two reasonably notable contributions to Fenspace tech. Again... it's something I've been mucking with since before the Freeze, so it's Infinities material, being based in the 2017-2018 era. One the whole, it's probably nothing special as far as Fenspace tech goes.... but based on what I'm seeing on the wiki, it the first explicitly open-source hardware project written up, so is probably worth a mention for that. Most other Fen designs mentioned seem to be licensed for a fee to specialist builders. Otherwise, on a technical level, it's probably pretty standard stuff, especially by 2018. Anyone could do it... anyone probably does. "I built a hardsuit for my partner there recently, and a few people have asked me about building them for them. Anyway here're the plans for those who're interested in getting one of their own. There's project logs and some work-in-progress photographs in there I've stripped some of the proprietary stuff like the engines from it, but you can get your own from a bunch of places. You'll also need a copy of the Whole Fenspace Catalogue. But... I built this thing down here in the 'danelaw using mostly standard parts, so just about anyone can probably do it. The hardest part is sizing the linear actuators properly. Everything else can be done using mundane tools. Most of the armour was made using Battle-steel and a local machine shop's CNC mill. You don't need handwavium to build it either, but it'll help reliability. Apologies for the software... it isn't my forté. Anyway, you can get the whole lot as an archive from the link below... and maybe I'll see you up in the air sometime." Quote:‘Stingray’ hardsuit. Who else is on the Stingray committee, I don't know. ________________________________ --m(^0^)m-- Wot, no sig? - LynnInDenver - 12-24-2010 Preversely, I think my Nene might get involved on the software end of things. -- "You know how parents tell you everything's going to fine, but you know they're lying to make you feel better? Everything's going to be fine." - The Doctor - robkelk - 12-24-2010 Quote:Who else is on the Stingray committee, I don't know.For reasons that will become evident after I finish Legend of Galactic Girls, Kohran Li is at least a consultant to the Stingray Committee. The others might not trust her to not add so much heavy weaponry to a hardsuit that it can't fly any more, but she does have some good ideas, and she knows Kohbu inside-out. -- Rob Kelk "Governments have no right to question the loyalty of those who oppose them. Adversaries remain citizens of the same state, common subjects of the same sovereign, servants of the same law." - Michael Ignatieff, addressing Stanford University in 2012 - Dartz - 12-24-2010 Yeah, that makes sense. I'll add Kohran officially for knowledge of the catalogue, with the addition of some popular armaments plugins. And consultancy on what level of weapons technology is actually sane and safe to include in publicly accessible archives, and what's best left to outside suppliers and kept secret. Nené can be a contributor to the software side, definitely. Any specific things in mind? Or will I go with a few main contributions to the V2 system kernel, and maybe an optional personality layer on top of the Expert System? ________________________________ --m(^0^)m-- Wot, no sig? - M Fnord - 12-24-2010 The Soviet MARS marine units use hardsuits of similar design - and obviously the same inspiration - but the capabilities and production are very different. For one thing, the VVS suits aren't bespoke; most of the components are mass-produced and interchangeable (on the theory that since MARS units are intended to be combat units, replacement of damaged gear needs to be paramount). MARS hardsuits also aren't space-independent, they have limited maneuvering capability but can't travel distance like the Stingray design. Also, the armor plating in VVS hardsuits is Battle Inconel, a not quite as 'tankable' alloy[1]. They also remove some of the odder quirks from the source material - like high heels. (Because really?) [1] Used in the hulls of VVS combat aerospacecraft, Battle Inconel is a nickel alloy that is light and can suck up heat and some forms of kinetic energy like woah. Not quite as tough as battlesteel, though; it wears pretty quickly. Mr. Fnord interdimensional man of mystery FenWiki - Your One-Stop Shop for Fenspace Information "I. Drink. Your. NERDRAGE!" - LynnInDenver - 12-24-2010 Definite contributions to the kernel and the personality layer. I can imagine some of her, ahem, inherited knowledge of the original systems would prove useful. Nene, thankfully, doesn't try to do bugstomping efforts anywhere that doesn't have a lot of space, yet is still quite enclosed. Jupiter Mining Corp has begun investing in building some hardsuits of their own... predominately as load lifters and cargo movers. Most of the 'bits' that don't have to actually be fitted/bespoke to the pilot/driver are made to have as much compatibility as possible. They're also rated to serve as, well, lifeboats. Rumors that JMC hardsuits can be equipped for combat in a pinch are ruthlessly squashed. -- "You know how parents tell you everything's going to fine, but you know they're lying to make you feel better? Everything's going to be fine." - The Doctor - Cobalt Greywalker - 12-24-2010 A.C. does 'fiddle' with powered armour of various types, so she occasionally lends a hand to the project. The power-assist standby sub-system has a fair bit of her hand in it, but not her personal designs. This is mainly because while they give perfect balance (run along a swaying 1/2" cable? No problem!) they have the side effect of making normal walking an exercise in 'how many accidents can I cause?' distraction. - Dartz - 12-27-2010 They don't have to be battle steel. The armour can be anything from VVS battle inconel, to ordinary mild steel, to handwaved kevlar-based composites, to hardened ceramic tiles layered within a battle-steel matrix. Each one would have their advantages and disadvantages. Jet used battle steel because survivability was her main goal.... she wanted to minimise the risk of the wearer being hurt in the inevitable crash. That was her reasoning behind using a solid foot. A flubbed landing won't break or sprain the wearers ankle, while the software/wearer can compensate for the stability issues. And it does look stylish. Stingray's would probably be pretty damned handy in a fight.... but are a dog to fix up afterwards, and are still a little glitchy. They're very 'Western' in their execution...expensive, complicated, probably superior on paper to most things, but probably less so when it comes to actually putting them in the field. Jet's building a set for the A-team... and basically just went and built a stock of individual spares for each suit (And Sierra's), and made damned sure to keep them from getting mixed up. A few parts like comms, computers, some armaments and radar might be interchangeable but that's about it. On their own... they don't really need to be equipped for combat, unless you're planning on shooting something. Anyone wearing power armour is already pretty dangerous, just ask anyone who's ever been punched by one. It's something Jet made a point to mention in the design documentation. Wearing one is a bit like having power steering for your body. Everything's light and easy.... but it also kills feel and feedback pretty effectively.... it's very easy to make a mistake and forget just how strong the armour is. Anyway. I'll make a few minor edits to things, adding contributors.... and add it to the wiki soon enough. ________________________________ --m(^0^)m-- Wot, no sig? - KJ - 12-27-2010 M Fnord Wrote:The Soviet MARS marine units use hardsuits of similar design - and obviously the same inspiration - but the capabilities and production are very different. For one thing, the VVS suits aren't bespoke; most of the components are mass-produced and interchangeable (on the theory that since MARS units are intended to be combat units, replacement of damaged gear needs to be paramount). MARS hardsuits also aren't space-independent, they have limited maneuvering capability but can't travel distance like the Stingray design. Also, the armor plating in VVS hardsuits is Battle Inconel, a not quite as 'tankable' alloy[1]. They also remove some of the odder quirks from the source material - like high heels. (Because really?)I can, frankly, see most of the VVS stuff suffering from the need to be different, based on its chief engineer / designer and the existence of production capabilities. The uparmoring of MARS was probably going to be a post OGJ thing though, due to necessities of production and development. |