Swift Sabre - Ankhani - 10-09-2008
Old Build Data chunk for records. New Build Below.
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The Master said: "It is all in vain! I have never yet seen a man who can perceive his own faults and bring the charge home against himself."
>Analects: Book V, Chaper XXVI
- Wiregeek - 10-09-2008
you get perma on Hasten with that?
"No can brain today. Want cheezeburger."
From NGE: Nobody Dies, by Gregg Landsman
http://www.fanfiction.net/s/5579457/1/NGE_Nobody_Dies
- Ankhani - 10-09-2008
I think more so. Mids Lists 87.5% Makes sense if you add in the 20% from Quickness along with the 67.5% on Sets. Don't expect me to be able to find out
anytime in the near future in game unless you want to buy me all the stuff though.
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The Master said: "It is all in vain! I have never yet seen a man who can perceive his own faults and bring the charge home against himself."
>Analects: Book V, Chaper XXVI
- Wiregeek - 10-10-2008
ok, buy all the stuff, then.
cheers.
"No can brain today. Want cheezeburger."
From NGE: Nobody Dies, by Gregg Landsman
http://www.fanfiction.net/s/5579457/1/NGE_Nobody_Dies
New Proposed Build - Ankhani - 02-07-2009
New Proposed Build for Swift, updated for i13 Sets and Bonuses.
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Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
Click this DataLink to open the build!
Swift Sabre: Level 50 Technology Scrapper
Primary Power Set: Katana
Secondary Power Set: Super Reflexes
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Sting of the Wasp- (A) Touch of Death - Chance of Damage(Negative)
- (3) Touch of Death - Accuracy/Damage
- (5) Touch of Death - Damage/Endurance
- (9) Touch of Death - Damage/Recharge
- (11) Touch of Death - Accuracy/Damage/Endurance
- (15) Touch of Death - Damage/Endurance/Recharge
Level 1: Focused Fighting- (A) Red Fortune - Defense/Endurance
- (7) Red Fortune - Defense/Recharge
- (17) Red Fortune - Endurance/Recharge
- (29) Red Fortune - Defense/Endurance/Recharge
- (43) Red Fortune - Defense
- (45) Red Fortune - Endurance
Level 2: Gambler's Cut- (A) Touch of Death - Accuracy/Damage
- (3) Touch of Death - Damage/Endurance
- (5) Touch of Death - Damage/Recharge
- (15) Touch of Death - Accuracy/Damage/Endurance
- (48) Touch of Death - Damage/Endurance/Recharge
- (48) Touch of Death - Chance of Damage(Negative)
Level 4: Focused Senses- (A) Red Fortune - Defense
- (7) Red Fortune - Defense/Recharge
- (17) Red Fortune - Endurance/Recharge
- (29) Red Fortune - Defense/Endurance/Recharge
- (43) Red Fortune - Defense/Endurance
- (43) Red Fortune - Endurance
Level 6: Agile- (A) Gift of the Ancients - Defense
- (9) Gift of the Ancients - Defense/Recharge
Level 8: Divine Avalanche- (A) Red Fortune - Defense/Endurance
- (13) Red Fortune - Endurance
- (13) Red Fortune - Defense
- (19) Red Fortune - Defense/Recharge
- (19) Red Fortune - Endurance/Recharge
- (23) Red Fortune - Defense/Endurance/Recharge
Level 10: Practiced Brawler- (A) Recharge Reduction IO
- (11) Recharge Reduction IO
- (50) Recharge Reduction IO
Level 12: Hasten- (A) Recharge Reduction IO
Level 14: Super Speed- (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
- (37) Blessing of the Zephyr - Knockback Reduction (4 points)
- (50) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
Level 16: Hurdle
Level 18: Health- (A) Numina's Convalescence - +Regeneration/+Recovery
- (37) Numina's Convalescence - Heal
Level 20: Stamina- (A) Performance Shifter - EndMod
- (21) Performance Shifter - EndMod/Recharge
- (21) Performance Shifter - EndMod/Accuracy/Recharge
- (23) Performance Shifter - Chance for +End
- (37) Performance Shifter - Accuracy/Recharge
- (50) Performance Shifter - EndMod/Accuracy
Level 22: Quickness
Level 24: The Lotus Drops- (A) Scirocco's Dervish - Accuracy/Damage
- (25) Scirocco's Dervish - Damage/Endurance
- (25) Scirocco's Dervish - Damage/Recharge
- (27) Scirocco's Dervish - Accuracy/Recharge
- (34) Scirocco's Dervish - Accuracy/Damage/Endurance
Level 26: Soaring Dragon- (A) Mako's Bite - Damage/Endurance
- (27) Mako's Bite - Damage/Recharge
- (31) Mako's Bite - Accuracy/Endurance/Recharge
- (31) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (31) Mako's Bite - Accuracy/Damage
- (40) Mako's Bite - Chance of Damage(Lethal)
Level 28: Dodge- (A) Gift of the Ancients - Defense
- (42) Gift of the Ancients - Defense/Endurance
Level 30: Lucky- (A) Gift of the Ancients - Defense
- (42) Gift of the Ancients - Defense/Endurance
Level 32: Golden Dragonfly- (A) Scirocco's Dervish - Accuracy/Damage
- (33) Scirocco's Dervish - Damage/Endurance
- (33) Scirocco's Dervish - Damage/Recharge
- (33) Scirocco's Dervish - Accuracy/Recharge
- (34) Scirocco's Dervish - Accuracy/Damage/Endurance
- (34) Multi Strike - Damage/Endurance/Recharge
Level 35: Evasion- (A) Red Fortune - Defense/Endurance
- (36) Red Fortune - Defense
- (36) Red Fortune - Defense/Recharge
- (36) Red Fortune - Endurance/Recharge
- (45) Red Fortune - Defense/Endurance/Recharge
Level 38: Elude- (A) Red Fortune - Defense/Endurance
- (39) Red Fortune - Defense/Recharge
- (39) Red Fortune - Endurance/Recharge
- (39) Red Fortune - Defense/Endurance/Recharge
- (40) Red Fortune - Defense
- (40) Red Fortune - Endurance
Level 41: Combat Jumping- (A) Gift of the Ancients - Defense/Endurance
- (42) Gift of the Ancients - Defense
Level 44: Focused Accuracy- (A) Gaussian's Synchronized Fire-Control - To Hit Buff
- (45) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (46) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (46) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (46) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (48) Gaussian's Synchronized Fire-Control - Chance for Build Up
Level 47: Build Up- (A) Recharge Reduction IO
Level 49: Maneuvers- (A) Endurance Reduction IO
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Level 1: Brawl
Level 1: Sprint- (A) Unbounded Leap - +Stealth
Level 2: Rest
Level 1: Critical Hit
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Set Bonus Totals:- 23% DamageBuff(Smashing)
- 23% DamageBuff(Lethal)
- 23% DamageBuff(Fire)
- 23% DamageBuff(Cold)
- 23% DamageBuff(Energy)
- 23% DamageBuff(Negative)
- 23% DamageBuff(Toxic)
- 23% DamageBuff(Psionic)
- 5% Defense(Smashing)
- 5% Defense(Lethal)
- 7.5% Defense(Fire)
- 7.5% Defense(Cold)
- 9.69% Defense(Energy)
- 9.69% Defense(Negative)
- 10% Defense(Melee)
- 19.4% Defense(Ranged)
- 15% Defense(AoE)
- 18% Enhancement(Accuracy)
- 25% Enhancement(RechargeTime)
- 10% FlySpeed
- 110.4 HP (8.25%) HitPoints
- 10% JumpHeight
- 10% JumpSpeed
- Knockback (Mag -4)
- Knockup (Mag -4)
- MezResist(Held) 8.8%
- MezResist(Immobilize) 19.8%
- 13% (0.22 End/sec) Recovery
- 32% (1.79 HP/sec) Regeneration
- 6.3% Resistance(Fire)
- 6.3% Resistance(Cold)
- 6.25% Resistance(Negative)
- 10% RunSpeed
Code: | Copy & Paste this data into Mids' Hero Designer to view the build |
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The Master said: "It is all in vain! I have never yet seen a man who can perceive his own faults and bring the charge home against himself."
>Analects: Book V, Chaper XXVI
- Shader - 02-07-2009
I am humbled... That is one sweet build.
I'm going to re-think my scrapper now.
A few points, if you move a rech IO from Practice Brawler to Hasten you dramatically reduce the downtime of Hasten while only loosing something like 4-6
seconds off the recharge of PB. Also, if you want to save yourself a mint and a half of change, I wouldn't really bother with the Zephyr knockback
protection... last time I checked, Purples were cheaper and you are well over the soft-cap without the set bonuses, and PB gives one of the best knockback
protection in the game.
Dang it! Back to the drawing board for me! Excellent build Ankhani.
Shader
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