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Sharpening claws: Purrfect Scrapper rebuild - Sofaspud - 03-01-2009 Scraps is fast approaching 50 -- a week away, tops, at this rate. Since she just got her last power slot, now seems as good a time as any to respec her. Especially since I know what I'm after. Simply put, I want a kitty who can tank Rommy. *grin* Okay then! Here's the current setup: Archetype: Scrapper Powersets: Claws/Willpower Level: 50 Primary playstyle: Shred the spawn quickly, from the middle; survive. Primary powers: all except Shockwave and Confront. Confront is optional as a late-game filler power if nothing else is better; I despise Shockwave (for the KB) and do NOT want it at all. Secondary powers: All of them. Key items: * Quick Recovery should be six-slotted, as soon as feasible -- I have the Perf. Shifter set for it already. * Follow Up is going to be six-slotted with Touch of Lady Grey, for that lovely 11% Acc global bonus (and the 2% damage isn't bad either) * Swipe is five-slotted with Kinetic Combat at the moment; this is malleable, but I want to keep the Knockdown proc at least. * Strike should keep the Kinetic Combat knockdown proc as well (it is slotted in both) * RttC is fully slotted with Dampened Spirits; if there's a better set I'm good with it, but otherwise, I'll keep it * Slash is slotted with Scirocco's Dervish. Want to keep this one, it's nice. At present, Sammy cranks out about 40% S/L resist *before* triggering Strength of Will; after SoW, she's up to 66% or so; a single Tier 1 orange is enough to hit the 75% cap. With all toggles active she burns about 0.8 end / sec, and recovers 3.38; there's room for more toggles there. My plan was to drop the epic pool (Weapon Master), drop Whirlwind (which is useless), and juggle power selections until I could keep all the secondaries, all the primaries (except Confront and Shockwave), keep her Hasten and Superspeed powers, and fit Combat Jumping, Tough, and Weave into the build -- preferably early enough to fit some slots in there (so, pre-49). Anyone want to take a stab at it? I suck at Mids, I've been trying to figure out her build for a while now and am seriously considering just winging it. --sofaspud --"Listening to your kid is the audio equivalent of a Salvador Dali painting, Spud." --OpMegs - Sweno - 03-02-2009 sorry I can't help you. I've barely got my own scrapper to 27. -Terry ----- "so listen up boy, or pornography starring your mother will be the second worst thing to happen to you today" TF2: Spy - Unicorna - 03-02-2009 Alright, this is what I came up with. Hope it fits the bill... according to mids it should have 44.7 E/NE Defense. Hero Plan by Mids' Hero Designer 1.401 http://www.cohplanner.com/ Level 50 Mutation Scrapper Primary Power Set: Claws Secondary Power Set: Willpower Power Pool: Speed Power Pool: Leaping Power Pool: Fighting Power Pool: Leadership Hero Profile: ------------ Level 1: Strike (A) Kinetic Combat - Knockdown Bonus (7) Pounding Slugfest - Damage/Recharge (39) Pounding Slugfest - Accuracy/Damage (40) Pounding Slugfest - Damage/Endurance Level 1: High Pain Tolerance (A) Steadfast Protection - Resistance/+Def 3% (7) Healing IO Level 2: Swipe (A) Kinetic Combat - Accuracy/Damage (3) Kinetic Combat - Damage/Endurance (3) Kinetic Combat - Damage/Recharge (5) Kinetic Combat - Damage/Endurance/Recharge (5) Kinetic Combat - Knockdown Bonus Level 4: Fast Healing (A) Numina's Convalescence - Heal (9) Numina's Convalescence - +Regeneration/+Recovery (9) Regenerative Tissue - +Regeneration (11) Miracle - Heal (11) Miracle - +Recovery (17) Regenerative Tissue - Heal/Endurance Level 6: Spin (A) Recharge Reduction IO Level 8: Slash (A) Analyze Weakness - Defense Debuff/Endurance/Recharge (43) Analyze Weakness - Accuracy/Endurance/Recharge (43) Undermined Defenses - Defense Debuff/Recharge (45) Undermined Defenses - Defense Debuff/Recharge/Endurance (45) Undermined Defenses - Defense Debuff/Endurance (45) Achilles' Heel - Chance for Res Debuff Level 10: Indomitable Will (A) Endurance Reduction IO (19) Endurance Reduction IO Level 12: Follow Up (A) Gaussian's Synchronized Fire-Control - To Hit Buff (13) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge (13) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance (15) Gaussian's Synchronized Fire-Control - Recharge/Endurance (15) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance (17) Gaussian's Synchronized Fire-Control - Chance for Build Up Level 14: Hasten (A) Recharge Reduction IO (19) Recharge Reduction IO Level 16: Rise to the Challenge (A) Numina's Convalescence - Heal (39) Numina's Convalescence - Heal/Endurance (40) Numina's Convalescence - Heal/Endurance/Recharge (40) Dampened Spirits - To Hit Debuff (46) Dampened Spirits - To Hit Debuff/Endurance (46) Dampened Spirits - To Hit Debuff/Recharge/Endurance Level 18: Super Speed (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range (37) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance Level 20: Quick Recovery (A) Performance Shifter - EndMod (21) Performance Shifter - EndMod/Recharge (21) Performance Shifter - EndMod/Accuracy/Recharge (23) Performance Shifter - Accuracy/Recharge (23) Performance Shifter - EndMod/Accuracy (25) Performance Shifter - Chance for +End Level 22: Focus (A) Thunderstrike - Damage/Endurance/Recharge (33) Thunderstrike - Accuracy/Damage/Endurance (34) Thunderstrike - Accuracy/Damage/Recharge (34) Explosive Strike - Damage/Knockback (34) Explosive Strike - Accuracy/Knockback (39) Explosive Strike - Chance for Smashing Damage Level 24: Combat Jumping (A) Kismet - Accuracy +6% (25) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range (27) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance (27) Serendipity - Defense (33) Serendipity - Defense/Endurance (37) Serendipity - Defense/Recharge Level 26: Eviscerate (A) Recharge Reduction IO Level 28: Heightened Senses (A) Red Fortune - Defense/Endurance (29) Red Fortune - Defense/Recharge (29) Red Fortune - Endurance/Recharge (31) Red Fortune - Defense/Endurance/Recharge (31) Red Fortune - Defense (33) Red Fortune - Endurance Level 30: Mind Over Body (A) Endurance Reduction IO (31) Endurance Reduction IO Level 32: Boxing (A) Damage Increase IO Level 35: Tough (A) Reactive Armor - Endurance (36) Reactive Armor - Resistance (36) Reactive Armor - Resistance/Endurance/Recharge (36) Reactive Armor - Resistance/Endurance (37) Reactive Armor - Endurance/Recharge Level 38: Strength of Will (A) Resist Damage IO Level 41: Weave (A) Red Fortune - Defense/Endurance (42) Red Fortune - Defense/Recharge (42) Red Fortune - Endurance/Recharge (42) Red Fortune - Defense/Endurance/Recharge (43) Red Fortune - Defense (46) Red Fortune - Endurance Level 44: Resurgence (A) Recharge Reduction IO Level 47: Maneuvers (A) Red Fortune - Defense/Endurance (48) Red Fortune - Defense/Recharge (48) Red Fortune - Endurance/Recharge (48) Red Fortune - Defense/Endurance/Recharge (50) Red Fortune - Defense (50) Red Fortune - Endurance Level 49: Assault (A) Endurance Reduction IO (50) Endurance Reduction IO ------------ Level 1: Brawl (A) Empty Level 1: Sprint (A) Empty Level 2: Rest (A) Empty Level 1: Critical Hit ------------ Set Bonus Totals: 16.5% DamageBuff(Smashing) 16.5% DamageBuff(Lethal) 16.5% DamageBuff(Fire) 16.5% DamageBuff(Cold) 16.5% DamageBuff(Energy) 16.5% DamageBuff(Negative) 16.5% DamageBuff(Toxic) 16.5% DamageBuff(Psionic) 9.25% Defense(Smashing) 9.25% Defense(Lethal) 6.44% Defense(Fire) 6.44% Defense(Cold) 17.1% Defense(Energy) 17.1% Defense(Negative) 3% Defense(Psionic) 8% Defense(Melee) 23.6% Defense(Ranged) 9.88% Defense(AoE) 3.6% Max End 15% Enhancement(RechargeTime) 15% FlySpeed 105.4 HP (7.87%) HitPoints 15% JumpHeight 15% JumpSpeed MezResist(Immobilize) 10.5% 9.5% (0.16 End/sec) Recovery 46% (2.57 HP/sec) Regeneration 3.78% Resistance(Fire) 3.78% Resistance(Cold) 19% RunSpeed ------------ Set Bonuses: Pounding Slugfest (Strike) 8% (0.45 HP/sec) Regeneration 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged) Steadfast Protection (High Pain Tolerance) 3% Defense(All) Kinetic Combat (Swipe) MezResist(Immobilize) 2.75% 20.1 HP (1.5%) HitPoints 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee) 5% RunSpeed, 5% FlySpeed, 5% JumpSpeed, 5% JumpHeight Numina's Convalescence (Fast Healing) 12% (0.67 HP/sec) Regeneration Regenerative Tissue (Fast Healing) 4% RunSpeed Miracle (Fast Healing) 2.5% (0.04 End/sec) Recovery Analyze Weakness (Slash) 10% (0.56 HP/sec) Regeneration Undermined Defenses (Slash) 2% DamageBuff(All) 1.8% Max End Gaussian's Synchronized Fire-Control (Follow Up) 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed 25.1 HP (1.87%) HitPoints 2.5% (0.04 End/sec) Recovery 2.5% DamageBuff(All) 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing), 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative), 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold) Numina's Convalescence (Rise to the Challenge) 12% (0.67 HP/sec) Regeneration 25.1 HP (1.87%) HitPoints Dampened Spirits (Rise to the Challenge) 2% DamageBuff(All) 1.8% Max End Blessing of the Zephyr (Super Speed) 3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative) Performance Shifter (Quick Recovery) 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed 25.1 HP (1.87%) HitPoints 2.5% (0.04 End/sec) Recovery 2.5% DamageBuff(All) 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold) Thunderstrike (Focus) 2% (0.03 End/sec) Recovery 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged) Explosive Strike (Focus) 1.5% DamageBuff(All) 1.88% Defense(Ranged), 0.94% Defense(Energy), 0.94% Defense(Negative) Blessing of the Zephyr (Combat Jumping) 3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative) Serendipity (Combat Jumping) 4% (0.22 HP/sec) Regeneration 10 HP (0.75%) HitPoints Red Fortune (Heightened Senses) MezResist(Immobilize) 2.2% 1.26% Resistance(Fire,Cold) 2% DamageBuff(All) 5% Enhancement(RechargeTime) 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative) Reactive Armor (Tough) MezResist(Immobilize) 1.1% 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged) 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee) 1.25% Defense(AoE), 0.63% Defense(Fire), 0.63% Defense(Cold) Red Fortune (Weave) MezResist(Immobilize) 2.2% 1.26% Resistance(Fire,Cold) 2% DamageBuff(All) 5% Enhancement(RechargeTime) 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative) Red Fortune (Maneuvers) MezResist(Immobilize) 2.2% 1.26% Resistance(Fire,Cold) 2% DamageBuff(All) 5% Enhancement(RechargeTime) 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative) | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1390;697;1394;HEX;| |78DAA593C96F12511CC7DF94A1B4ACA5B4D0D25296D2852E43B9694D34D16A6C531| |2BAD8BA7409C2B38C129800A6EDCD3FC093EBC9448DEBCD182FC693D178D7A3FE2D| |3AFE9607178F4EE0FB617EEFFDBEEFFBE631F9A325AF1077CE08CD7FAE5A6C36F73| |74A8DA265C9464FFE76ABD832EB35E112420CB4CBFB795995D280B987CD68A7B824| |6FC85A531ADB66B56AD50F6523B85CABC886ACB58CF60F77A15EAF1A1B9694652FF| |D5C9545CBAC1DF8E8E682795069C15DA03D54968D66C5B482E72DB3649CAD978FF7| |F3C5664B368E87204D06BE26C6A2CB76884D404A74AF006262F222616A99B085F33| |49AA7898886A5EE34DCE544C5A50684AD6B0572E85A63AC13F40D06BB5F86E90E36| |723A2E69E8D0B3C5384DB6EE65C09470AF10FA16A9780BBA9CBC8870CED2BA37A1C| 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