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"The Hollywood Build" - Leading Lady (Inv/EM Tank) - Printable Version +- Drunkard's Walk Forums (http://www.accessdenied-rms.net/forums) +-- Forum: General (http://www.accessdenied-rms.net/forums/forumdisplay.php?fid=1) +--- Forum: The Legendary (http://www.accessdenied-rms.net/forums/forumdisplay.php?fid=14) +---- Forum: Build Advice (http://www.accessdenied-rms.net/forums/forumdisplay.php?fid=16) +---- Thread: "The Hollywood Build" - Leading Lady (Inv/EM Tank) (/showthread.php?tid=3259) |
"The Hollywood Build" - Leading Lady (Inv/EM Tank) - Acyl - 07-19-2010 ACYL SEZ: BUILD IN FIRST POST IS OLD! - thread updated with i19 build, scroll down for that. Posted at Unicorna's request, for comparison and review purposes. Hope this helps. Leading Lady is a Inv/EM tank built primarily to soft-cap defenses. An Inv tank can get pretty good defense numbers based purely on Invincibility, but LL is designed to do push it as far as it can go. She runs Weave and Hover at all times, and has 18% in Smashing/Lethal defense bonuses (12.4% to Energy/Negative/Fire/Cold). This puts her pretty close to cap for S/L with just one enemy in Invincibility range. Also, a lot of the set bonuses come from fully slotting the passive resistances in the Inv set, which many tanks ignore. This means she's got full resistances for an Inv tank as well, in addition to the defenses. Finally, building for defense set bonuses means that she has some positional defense left over, which does give at least a thin veneer against positional psionic damage. It's possible to save a few slots here and there - from the attacks and Invincibility - and fully slot out Build Up with Gaussian's or something as an alternative way of earning defense, but frankly I'd much rather have the slots elsewhere. The build is relatively cheap. I say relatively - it does not use purples or PvP sets, but some of the sets and uniques may be costly. The key Kinetic Combat and Reactive Armor were pretty pricey at one point. I'm not sure how much the Zephyr pieces are now after the nerf. You could probably drop all the Luck of the Gambler bits as well, if cost is a concern - I like having the sizable chunk of global recharge for Energy Transfer and Total Focus, but it's not essential. Ignore the enhancement levels in Mids. I don't use level 50 IOs as a general rule; most of mine are pegged around level 30-40 for exemplar reasons. Note that a serious weakness in this build is the lack of AoE damage. However the basic build plan would work equally as well for any tanker damage set. With EM though...between the global recharge and attack slotting, it does have quite good single-target damage for a tank. Leading Lady's built to perma-hover because she's a Superman/Supergirl-type flying brick. For any other concept, I'd substitute combat jumping or something, or just drop the travel power entirely and do something else with those slots. After the nerf to Zephyr they don't really contribute much numerically anyway. Hero Plan by Mids' Hero Designer 1.601 http://www.cohplanner.com/ Click this DataLink to open the build! Leading Lady: Level 50 Science Tanker Primary Power Set: Invulnerability Secondary Power Set: Energy Melee Power Pool: Fitness Power Pool: Flight Power Pool: Fighting Power Pool: Speed Ancillary Pool: Energy Mastery Hero Profile: Level 1: Temp Invulnerability -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(3), RctvArm-ResDam(7), RctvArm-EndRdx(15), S'fstPrt-ResDam/Def+(45) Level 1: Barrage -- P'ngFist-Acc/Dmg(A), P'ngFist-Acc/Dmg/Rchg(3), P'ngFist-Acc/Dmg/EndRdx/Rchg(7), P'ngS'Fest-Acc/Dmg(15), P'ngS'Fest-Dmg/EndRdx(27), P'ngS'Fest-Dmg/Rchg(43) Level 2: Dull Pain -- Numna-Heal/Rchg(A), Numna-EndRdx/Rchg(5), Mrcl-Heal(11), Mrcl-EndRdx/Rchg(43), Mrcl-Heal/Rchg(46) Level 4: Bone Smasher -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(5), KntkC'bat-Dmg/Rchg(9), KntkC'bat-Dmg/EndRdx/Rchg(17), F'dSmite-Acc/Dmg/Rchg(19) Level 6: Swift -- Flight-I(A) Level 8: Unyielding -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(9), RctvArm-ResDam(11), RctvArm-EndRdx(19) Level 10: Hover -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(13), Flight-I(13), LkGmblr-Rchg+(34) Level 12: Taunt -- Mocking-Taunt/Rchg(A) Level 14: Fly -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(29), Winter-ResSlow(29) Level 16: Health -- Numna-Heal(A), Numna-Regen/Rcvry+(17), Mrcl-Heal(27), Mrcl-Rcvry+(43), RgnTis-Regen+(50) Level 18: Invincibility -- HO:Enzym(A), HO:Enzym(21), HO:Enzym(21), LkGmblr-Rchg+(34), Taunt-I(42) Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(23), P'Shift-EndMod/Acc(23), P'Shift-End%(34) Level 22: Boxing -- P'ngS'Fest-Acc/Dmg(A), P'ngS'Fest-Dmg/Rchg(42), HO:Nucle(42) Level 24: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(25), RctvArm-ResDam(25), RctvArm-EndRdx(46) Level 26: Tough Hide -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(31), LkGmblr-Rchg+(37) Level 28: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(31), LkGmblr-Rchg+(40) Level 30: Build Up -- AdjTgt-ToHit/Rchg(A), AdjTgt-Rchg(31), RechRdx-I(33) Level 32: Resist Physical Damage -- Aegis-Psi/Status(A), Aegis-ResDam/Rchg(33), Aegis-ResDam(33) Level 35: Energy Transfer -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(36), KntkC'bat-Dmg/Rchg(36), KntkC'bat-Dmg/EndRdx/Rchg(36), S'ngH'mkr-Dmg/EndRdx/Rchg(37), F'dSmite-Acc/EndRdx/Rchg(37) Level 38: Total Focus -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(39), KntkC'bat-Dmg/Rchg(39), KntkC'bat-Dmg/EndRdx/Rchg(39), S'ngH'mkr-Dmg/EndRdx/Rchg(40), F'dSmite-Acc/EndRdx/Rchg(40) Level 41: Hasten -- RechRdx-I(A), RechRdx-I(46), RechRdx-I(48) Level 44: Conserve Power -- RechRdx-I(A), RechRdx-I(45), RechRdx-I(45) Level 47: Resist Energies -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(48), Aegis-ResDam(48) Level 49: Resist Elements -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(50), Aegis-ResDam(50) ------------ Level 1: Brawl -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 1: Gauntlet ------------ Set Bonus Totals:
| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1410;705;1410;HEX;| |78DAA593D96E125118C70F30946DD84A5B682994425B4A5BB6A4C6359AD8456968C| |4521B4DD4660A473A914C1B4023773E80579AE895E9854F617C0BF7E561E8B79C92| |542F9DC0FF3773E6DBE79CED17EBBA102F6F089BBED636BADDFD5DC37A2A3BAE7AC| |3945643EA5569344DAB95AA1ACDBE4B0891E4F7FBEBF289B4BAB250B19E3F6B5BB2| |631C986DB3D79F54AFB7655BCAC206BC68F5F9215CB10E65475ABDC2D98D5E3B3A6| |A1736CD9E25BB5D1F3FB4CDD661CFAF5EC02DA4F6D253FD58CA6664E3D86C0CA31A| |DD9EECF46350540EFE5F3C2036F88B812692709315F619C2489A10C81056A280847| |07B85BA064E71131013F635C2C83A21705BA0DD5485B0B445F80A496C2A89AD0E37| |65A1ED10BC158ABEB449C8DF227821898393688E1A202DB4BB04F70E2154278C3E1| |068EE84013B39BA70660486FD0E095DBCE47071576EEECACB5D8D72571E70F5283B| |CF6F3BBAEA7F181C68769CCAF441453EAE48F84C32F081AB9F97EC7E769D66D7E9B| |803E10283A06A3A788FC284F60853AAE92D42F93A4DF627941CA6210DB4F04580E6| |10637F5155932B536D6E481051C5475E53EA89378CB784D977041BD88DAB4AC7F9F| |3E4F8BBE4AE615C1836584455A4288F2BC6E38AF1B8F23CAE5F50E324DBD9274354| |4B728C30C795691028AE0CE2E70CB26C108041269441E284CA4B7E20A496A9A9CF9| |0624619CC5CA0ACA932639510F4E2A7E71D98E6CD91E1CD91E1CD91E1CD31778771| |9FF64808BCE695D73C7B2DB0D7027B2DB05796BDB2EC9586761655318B5C5F9E516| |49CC0975E56A35DE6A59573F801ED14548442891A28723B456EE71B18949441A944| |332A9719AB84696D78E2E00797A8FEB352D3D41986151BADE4B4E1B1FEAFEBA37E9| |6CBB383477F17A586B287F210E511CA631403E500A58132F834F40E5EC2822EA35C| |41B98AF20A8D5C78AE7C283A8A1F2580124409A144502650A650DEA30C4E017366E| |F7B| |-------------------------------------------------------------------| -- Acyl - Terrenceknight - 07-19-2010 Ahh...I remember back in the day where people would heckle me for not having a travel Power on Terr ![]() - Sweno - 07-20-2010 well you had no travel power before we had ninja run. -Terry ----- "so listen up boy, or pornography starring your mother will be the second worst thing to happen to you today" TF2: Spy - Terrenceknight - 07-20-2010 >.> I Regret Nothing! That just ment another power for me..and being a super pedestrian. Edit: To be fair..with all the teleports available in game...Travel powers aint as required as they might have been when CoH was first brought out ![]() i19 Build - Acyl - 12-10-2010 At Valles' request, here's my i19 post-respec build for Leading Lady. The enhancement levels aren't accurate to what I'm actually using, I should note. Most of my stuff is actually Level 30-40 wherever possible, so my bonuses don't go poof when I exemp down. Currently I'm sitting at about 40% S/L def, around 34% fire/cold def and 30% eng/neg def without Invincibility running. Capped S/L resistance at 90%, about 30% resistance to fire/cold/eng/neg. Global recharge is 42.5% without Hasten running, not as good as a pure recharge build will have but still very nice with Energy Melee's big hitters and Dull Pain. This is an extremely solid team tank and a surprisingly effective damage dealer for a tank. Hero Plan by Mids' Hero Designer 1.90 http://www.cohplanner.com/ Click this DataLink to open the build! Leading Lady: Level 50 Science Tanker Primary Power Set: Invulnerability Secondary Power Set: Energy Melee Power Pool: Speed Power Pool: Flight Power Pool: Fighting Power Pool: Leadership Ancillary Pool: Energy Mastery Hero Profile: Level 1: Temp Invulnerability
Level 1: Brawl
Level 4: Ninja Run Level 2: Swift
Set Bonus Totals:
Set Bonuses: Reactive Armor (Temp Invulnerability)
(Temp Invulnerability)
(Barrage)
(Dull Pain)
(Dull Pain)
(Bone Smasher)
(Unyielding)
(Hover)
(Hover)
(Whirling Hands)
(Invincibility)
(Resist Energies)
(Boxing)
(Tough)
(Tough Hide)
(Weave)
(Build Up)
(Resist Physical Damage)
(Energy Transfer)
(Total Focus)
(Physical Perfection)
(Physical Perfection)
(Maneuvers)
(Resist Elements)
(Health)
(Health)
(Stamina)
Code: | Copy & Paste this data into Mids' Hero Designer to view the build | - Terrenceknight - 12-10-2010 Hey Acyl just thought I'd point out one thing in your build. You placed the wrong Hami-O type in invincibility. You put Enzyme Exposure which is Defense DE-buff, Accuracy De-buff, and end reduction when what you want in there is Cytoskeleton Exposure which is the Defense Buff/To-hit buff/End Reduction ![]() - Acyl - 12-10-2010 Terrenceknight Wrote:Hey Acyl just thought I'd point out one thing in your build. You placed the wrong Hami-O type in invincibility. You put Enzyme Exposure which is Defense DE-buff, Accuracy De-buff, and end reduction when what you want in there is Cytoskeleton Exposure which is the Defense Buff/To-hit buff/End ReductionThe Mids version is inaccurate; I have Cyto's slotted. Possibly some kind of legacy glitch or inattention when I made the plan. -- Acyl |