Plasma Sabre Revamp, Mark 3 - Drenivian - 12-22-2010
Well, I'm back from my Mids program to bring a concept that I would love some fresh eyes on. Turning Plasma Sabre's build into a defensive powerhouse. With this build rocking 30% Melee/Ranged/AoE Def, I'm quite proud of it.
Hero Plan by Mids' Hero Designer 1.90
http://www.cohplanner.com/
Click this DataLink to open the build!
Plasma Sabre: Level 50 Magic Scrapper
Primary Power Set: Fiery Melee
Secondary Power Set: Fiery Aura
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Concealment
Power Pool: Leadership
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Fire Sword- (A) Touch of Death - Accuracy/Damage
- (13) Touch of Death - Damage/Endurance
- (13) Touch of Death - Damage/Recharge
- (15) Touch of Death - Accuracy/Damage/Endurance
- (29) Touch of Death - Damage/Endurance/Recharge
- (31) Touch of Death - Chance of Damage(Negative)
Level 1: Fire Shield- (A) Aegis - Resistance/Endurance
- (3) Aegis - Resistance/Recharge
- (3) Aegis - Endurance/Recharge
- (5) Aegis - Resistance/Endurance/Recharge
- (5) Aegis - Resistance
Level 2: Cremate- (A) Touch of Death - Accuracy/Damage
- (15) Touch of Death - Damage/Endurance
- (27) Touch of Death - Damage/Recharge
- (29) Touch of Death - Accuracy/Damage/Endurance
- (34) Touch of Death - Damage/Endurance/Recharge
- (34) Touch of Death - Chance of Damage(Negative)
Level 4: Healing Flames- (A) Doctored Wounds - Heal
- (9) Doctored Wounds - Heal/Endurance
- (46) Doctored Wounds - Heal/Endurance/Recharge
Level 6: Combat Jumping- (A) Luck of the Gambler - Defense
- (7) Luck of the Gambler - Defense/Endurance
- (7) Luck of the Gambler - Defense/Recharge
- (9) Luck of the Gambler - Defense/Endurance/Recharge
Level 8: Boxing- (A) Mako's Bite - Accuracy/Damage
- (40) Mako's Bite - Damage/Endurance
- (40) Mako's Bite - Damage/Recharge
- (42) Mako's Bite - Accuracy/Endurance/Recharge
- (42) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (42) Mako's Bite - Chance of Damage(Lethal)
Level 10: Temperature Protection- (A) Steadfast Protection - Resistance/Endurance
- (11) Steadfast Protection - Resistance/+Def 3%
- (11) Steadfast Protection - Knockback Protection
Level 12: Build Up- (A) Rectified Reticle - To Hit Buff
- (48) Rectified Reticle - To Hit Buff/Recharge
Level 14: Super Jump
Level 16: Tough- (A) Aegis - Resistance
- (17) Aegis - Resistance/Endurance
- (17) Aegis - Resistance/Recharge
- (25) Aegis - Endurance/Recharge
- (27) Aegis - Resistance/Endurance/Recharge
Level 18: Plasma Shield- (A) Aegis - Resistance
- (19) Aegis - Resistance/Endurance
- (19) Aegis - Resistance/Recharge
- (21) Aegis - Endurance/Recharge
- (21) Aegis - Resistance/Endurance/Recharge
Level 20: Weave- (A) Red Fortune - Defense
- (23) Red Fortune - Defense/Endurance
- (23) Red Fortune - Defense/Endurance/Recharge
- (25) Red Fortune - Endurance
Level 22: Stealth- (A) Red Fortune - Defense
- (31) Red Fortune - Defense/Endurance
- (31) Red Fortune - Defense/Endurance/Recharge
- (33) Red Fortune - Endurance
Level 24: Consume- (A) Accuracy IO
- (50) Endurance Modification IO
Level 26: Fire Sword Circle- (A) Obliteration - Damage
- (36) Obliteration - Accuracy/Recharge
- (36) Obliteration - Damage/Recharge
- (36) Obliteration - Accuracy/Damage/Recharge
- (37) Obliteration - Accuracy/Damage/Endurance/Recharge
- (37) Obliteration - Chance for Smashing Damage
Level 28: Incinerate- (A) Mako's Bite - Accuracy/Damage
- (45) Mako's Bite - Damage/Endurance
- (45) Mako's Bite - Damage/Recharge
- (45) Mako's Bite - Accuracy/Endurance/Recharge
- (46) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (50) Mako's Bite - Chance of Damage(Lethal)
Level 30: Maneuvers- (A) Red Fortune - Defense
- (33) Red Fortune - Defense/Endurance
- (33) Red Fortune - Defense/Endurance/Recharge
- (34) Red Fortune - Endurance
Level 32: Greater Fire Sword- (A) Mako's Bite - Accuracy/Damage
- (37) Mako's Bite - Damage/Endurance
- (39) Mako's Bite - Damage/Recharge
- (39) Mako's Bite - Accuracy/Endurance/Recharge
- (39) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (40) Mako's Bite - Chance of Damage(Lethal)
Level 35: Fiery Embrace- (A) Recharge Reduction IO
Level 38: Rise of the Phoenix- (A) Recharge Reduction IO
Level 41: Conserve Power- (A) Recharge Reduction IO
Level 44: Physical Perfection- (A) Healing IO
- (50) Endurance Modification IO
Level 47: Laser Beam Eyes- (A) Thunderstrike - Accuracy/Damage
- (48) Thunderstrike - Damage/Endurance
- (48) Thunderstrike - Damage/Recharge
Level 49: Acrobatics- (A) Endurance Reduction IO
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Level 1: Brawl
Level 1: Sprint
Level 2: Rest
Level 1: Critical Hit
Level 4: Ninja Run
Level 2: Swift
Level 2: Hurdle
Level 2: Health- (A) Numina's Convalescence - +Regeneration/+Recovery
- (43) Numina's Convalescence - Heal
- (43) Numina's Convalescence - Heal/Endurance
Level 2: Stamina- (A) Efficacy Adaptor - EndMod/Accuracy
- (43) Efficacy Adaptor - EndMod
- (46) Efficacy Adaptor - EndMod/Recharge
------------
Set Bonus Totals:- 23% DamageBuff(Smashing)
- 23% DamageBuff(Lethal)
- 23% DamageBuff(Fire)
- 23% DamageBuff(Cold)
- 23% DamageBuff(Energy)
- 23% DamageBuff(Negative)
- 23% DamageBuff(Toxic)
- 23% DamageBuff(Psionic)
- 10.5% Defense(Smashing)
- 10.5% Defense(Lethal)
- 17.06% Defense(Fire)
- 17.06% Defense(Cold)
- 11.13% Defense(Energy)
- 11.13% Defense(Negative)
- 3% Defense(Psionic)
- 15.19% Defense(Melee)
- 15.5% Defense(Ranged)
- 17.06% Defense(AoE)
- 18% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
- 155.61 HP (11.62%) HitPoints
- Knockback (Mag -4)
- Knockup (Mag -4)
- MezResist(Held) 15.4%
- MezResist(Immobilize) 22%
- MezResist(Stun) 2.2%
- MezResist(Terrorized) 2.2%
- 5% (0.084 End/sec) Recovery
- 22% (1.23 HP/sec) Regeneration
- 5.04% Resistance(Fire)
- 5.04% Resistance(Cold)
- 15% RunSpeed
- 7.5% XPDebtProtection
------------
Set Bonuses:
Touch of Death
(Fire Sword)- MezResist(Immobilize) 2.75%
- 20.08 HP (1.5%) HitPoints
- 2.5% DamageBuff(All)
- MezResist(Held) 2.75%
- 3.75% Defense(Melee), 1.875% Defense(Lethal), 1.875% Defense(Smashing)
Aegis
(Fire Shield)- 5% RunSpeed
- 3.125% Defense(Fire,Cold), 1.563% Defense(AoE)
- 2.5% XPDebtProtection
- 3.125% Defense(AoE), 1.563% Defense(Fire), 1.563% Defense(Cold)
Touch of Death
(Cremate)- MezResist(Immobilize) 2.75%
- 20.08 HP (1.5%) HitPoints
- 2.5% DamageBuff(All)
- MezResist(Held) 2.75%
- 3.75% Defense(Melee), 1.875% Defense(Lethal), 1.875% Defense(Smashing)
Doctored Wounds
(Healing Flames)- MezResist(Terrorized) 2.2%
- 1.26% Resistance(Fire,Cold)
Luck of the Gambler
(Combat Jumping)- 10% (0.559 HP/sec) Regeneration
- 15.06 HP (1.125%) HitPoints
- 9% Enhancement(Accuracy)
Mako's Bite
(Boxing)- MezResist(Immobilize) 3.3%
- 20.08 HP (1.5%) HitPoints
- 3% DamageBuff(All)
- MezResist(Held) 3.3%
- 3.75% Defense(Ranged), 1.875% Defense(Energy), 1.875% Defense(Negative)
Steadfast Protection
(Temperature Protection)- 1.5% (0.025 End/sec) Recovery
- 20.08 HP (1.5%) HitPoints
- 3% Defense(All)
- Knockback Protection (Mag -4)
Rectified Reticle
(Build Up)- 1.875% Defense(Smashing,Lethal), 0.938% Defense(Melee)
Aegis
(Tough)- 5% RunSpeed
- 3.125% Defense(Fire,Cold), 1.563% Defense(AoE)
- 2.5% XPDebtProtection
- 3.125% Defense(AoE), 1.563% Defense(Fire), 1.563% Defense(Cold)
Aegis
(Plasma Shield)- 5% RunSpeed
- 3.125% Defense(Fire,Cold), 1.563% Defense(AoE)
- 2.5% XPDebtProtection
- 3.125% Defense(AoE), 1.563% Defense(Fire), 1.563% Defense(Cold)
Red Fortune
(Weave)- MezResist(Immobilize) 2.2%
- 1.26% Resistance(Fire,Cold)
- 2% DamageBuff(All)
Red Fortune
(Stealth)- MezResist(Immobilize) 2.2%
- 1.26% Resistance(Fire,Cold)
- 2% DamageBuff(All)
Obliteration
(Fire Sword Circle)- MezResist(Stun) 2.2%
- 3% DamageBuff(All)
- 9% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
- 3.75% Defense(Melee), 1.875% Defense(Lethal), 1.875% Defense(Smashing)
Mako's Bite
(Incinerate)- MezResist(Immobilize) 3.3%
- 20.08 HP (1.5%) HitPoints
- 3% DamageBuff(All)
- MezResist(Held) 3.3%
- 3.75% Defense(Ranged), 1.875% Defense(Energy), 1.875% Defense(Negative)
Red Fortune
(Maneuvers)- MezResist(Immobilize) 2.2%
- 1.26% Resistance(Fire,Cold)
- 2% DamageBuff(All)
Mako's Bite
(Greater Fire Sword)- MezResist(Immobilize) 3.3%
- 20.08 HP (1.5%) HitPoints (Exceeded 5 Bonus Cap)
- 3% DamageBuff(All)
- MezResist(Held) 3.3%
- 3.75% Defense(Ranged), 1.875% Defense(Energy), 1.875% Defense(Negative)
Thunderstrike
(Laser Beam Eyes)- 2% (0.033 End/sec) Recovery
- 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
Numina's Convalescence
(Health)- 12% (0.671 HP/sec) Regeneration
- 25.1 HP (1.874%) HitPoints
Efficacy Adaptor
(Stamina)- 15.06 HP (1.125%) HitPoints
- 1.5% (0.025 End/sec) Recovery
Code: | Copy & Paste this data into Mids' Hero Designer to view the build |
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*********************
In the epic rage of furious thunder
legends create their tales
when the twilight calls and the dark lord falls
our glory will prevail
- OpMegs - 12-22-2010
I really can't see much to tweak in this particular build. I mean, honestly. You're only over set cap on one set which is really rather minor.
I tweaked a couple things for greater performance (swapping out the Heal/End for Heal/Recharge in Healing Flames, because end problems are unlikely there), and added in one more set (Efficacy Adaptor in Consume, EndMod/Acc and EndMod/Acc/Recharge) which gets you slightly better performance than raw GenerIOs, and snags another 15 Max HP on top(as well as liiiiiittle extra recharge).
Beyond that, I can't really find anything to improve. Nice job.
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"Oh, silver blade, forged in the depths of the beyond. Heed my summons and purge those who stand in my way. Lay
waste."
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