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Illusion or Necromancy (DNP): Creepy Green Light - Printable Version +- Drunkard's Walk Forums (http://www.accessdenied-rms.net/forums) +-- Forum: The Drunkard's Walk (http://www.accessdenied-rms.net/forums/forumdisplay.php?fid=21) +--- Forum: The Game Everyone Loves To Play (http://www.accessdenied-rms.net/forums/forumdisplay.php?fid=32) +--- Thread: Illusion or Necromancy (DNP): Creepy Green Light (/showthread.php?tid=7116) |
Illusion or Necromancy (DNP): Creepy Green Light - classicdrogn - 11-09-2013 by Type O Negative duration 7:04 This Halloween So unlike any other Her final words Don't be afraid Of the green light On muddy ground I'm lying drunk on her grave Where I must wait Until she wakes The soil splits Greenwood's Ground will quake beneath me And so shall take Into the earth To the green light The autumn air Thickly fills my lungs So sweetly Reminds me of Her smoky breath With wine and this Bouquet of maple And oak leaves In death or life We'll always be I find myself drawn to her Shadow domain This moonlit night Late October's swirling Fog-gloom And as promised My love did rise From the green light Effect: either it makes clouds of glowing green light appear within Doug's AoE that he can direct into shapes (like a cheap knockoff of a Green Lantern, with no physical effects) or just let his subconscious form into creepy stuff, OR raises undead, which remain under his control until the song ends. The latter can be useful under Godzilla Threshold circumstances, but in general would bide on the Do Not Play list given Doug's morals and previous experience with undead, especially given that the song specifically makes mention of a loved one rising under its effect. -- "Anko, what you do in your free time is your own choice. Use it wisely. And if you do not use it wisely, make sure you thoroughly enjoy whatever unwise thing you are doing." - HymnOfRagnorok as Orochimaru at SpaceBattles woot Med. Eng., verb, 1st & 3rd pers. prsnt. sg. know, knows |