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[RFA][RFB][RFC] Adventures of Draek Shepard... - Printable Version +- Drunkard's Walk Forums (http://www.accessdenied-rms.net/forums) +-- Forum: General (http://www.accessdenied-rms.net/forums/forumdisplay.php?fid=1) +--- Forum: Other People's Fanfiction (http://www.accessdenied-rms.net/forums/forumdisplay.php?fid=8) +--- Thread: [RFA][RFB][RFC] Adventures of Draek Shepard... (/showthread.php?tid=8264) |
[RFA][RFB][RFC] Adventures of Draek Shepard... - Shader - 09-25-2011 First some background: I'm not sure if this belongs here or on the Legendary forums or both. (Bob - Move and/or Delete this thread as needed) I recently rolled a new character as part of the i21 headstart, and got him up to lvl 20 real quick. I then had to leave for about a week, and during that week, I got attacked by rabid plot-rabbit and the ideas just wouldn't leave me alone. Just to get some quiet in my head, I wrote them out. However, they in-turn have sort-of breed a life of their own and I'm seriously considering continuing this. Looking at what's written, the only CoH element is the character name, and that's easily changed. Hence the need for input. What I think I've written is the basis from which someone can write a really good book, I've done a bit of world building mixed in with commentary other stuff. I have at least double what's typed below written out in my book and its still growing. Its currently a sci-fi detective story grabbing elements from all over... Mass Effect, Deadliest Catch, WH4K, and D&D to name a few that I have lined up. Thus without further ado: [Request for Assistance] [Request for Beta] [Release for Comment] ------ I am Draek Shepard. That is: Commander Shepard of the Dragonic Horde, Wielder of FireSpitter, Protector of the Innocent, Chosen of the Hunt, Sentinel of Peace, Defender of the Tri-Alliance, Vinco Vicis and many other titles. Fear not my weapon: FireSpitter. ForgeCrafted in the Core Worlds. With it I have tamed the beasts of Sjuk Major, Ganis Minor and hunted the Ghost Hounds of the Four Arms of Harkkuro. Fear not my power: Temporal Bending. Honed in the Wildlands Regions. With them I have made suns stand still, altered seasons and exploded stars and made planets shift orbit. Fear not those that caused me to tread upon your world, to turn my attention towards you. They will be dealt with shortly and shall soon feel the full weight of my ire. Rather, fear the Authority which I represent, and who's Authority I wield. Fear them and Live a prosperous life. These are the journals of how I was grants these titles. Read them, so you don't fall into the same traps that I did. Chosen of the Hunt I can remember a time when I was what you would term a "Greenhorn". We were hunting Gas-Skimmers on the Regis Narrows. At the time, it basically involved some poor sap at the end of a long pole setting off flares to enrich the veins of gas to lead the Skimmers into our traps. And as the FNG guess who drew the short straw. Still, there was a certain serenity, and certain beauty to the stars, when its just you and the universe. Not that you get much of a chance to enjoy it. They work the laborers tough on the hunting boats and the greenhorns doublely so. A typical hunt would begin with the Captain handing control over to the "Findsman". On the Elexis, the Captain was a born Spacer, one a rare breed of people (and I use the term loosely) that was both born in space, work in space, and can handle the rigors of Space with the gift of Command. The "Findsman" on the other hand is a different skillset. Despite all attempts to breed and craft them, "Findsman" are born, never made. They appear to be totally random and across all species boundaries. So what makes them so special? A "Findsman" have this nack of feeling gas vibrations and other funny things over great distance. Great as in stellar distances. As such, "Findsman" were in great demand. Captain to [Susan]: "Find us some cheddar" Eyes roll back, body begins to glow faintly, eyes glow greatly. "Aye Cap." The ship would then be in the hands of the "Findsman" who's aim it was to steer the ship into the richest gases for us to lay our traps, grabbing Skimmers. The thinking was that the higher the concentration, the richer the gas, the more Skimmers there would be, and thus the more we would catch. Simple. Where do the flares come in? They apparently, I'm told, make the gas tastier. Can we eat Skimmers? No, not directly. Skimmers need to be processed on a Processor Ship in order to be consumed by most humanoids. Even then, it tastes like rubber. Trust me on that. So why do we even bother? Why the mad scramble to gather Skimmers while the season is open? Simple: For the portion of intelligent species that can actual eat raw Skimmer, it is a high class exotic food up there with the likes of caviar and green leg loxy meat. They are willing to pay top dollar for mere mouthfuls of the stuff. (They are, in-turn, considered bonkers by everyone else, but nobody says anything, as money covers a multitude of sins and talks a myriad of languages.) If that wasn't reason enough, there is yet another, simpler reason. Skimmers make excellent Bait. Bait for what? Bait for what is generally called Leviathan. Giant whales of the sky. Now there is where the real money was. There were typically only one or two Leviathans taken a season, sometimes none. Landing one was enough to keep a working Captain and a larger boat going for a good decade or longer, which was the average. The Elexis Captain had landed one every other year for the last six years straight. No one was that lucky. No one. This year, if the pattern held true, would be yet another 'lucky' year for the Elexis. That was why I was busy seeding gas veins when I could be busy doing a million other safer and saner jobs, like say flushing fusion vessels - while they were still active. My cover this time around was that of a "greenhorn". Bottom of the totem pole sort of stuff. We had to load the traps, haul them into the launcher, launch them, scrub the decks, maintain the ship, cook, catch the traps, haul the traps back across the decks, clear them, sort the catch, haul the traps into storage, ready the traps again, and maintain the catch. And all that was within the first two days. In amongst all that, we had to put up with the shenanigans of the crew, and find time to sleep and eat. The advantage to being a "greenhorn" was, we had the virtual run of the ship after a few days (just had to say we were on doing an errand for somebody, only issue with that was we actually had to be on said errand) and is was easy to hide ones lack of skills in certain areas. But oh did I ache in so many places. To illustrate: Each trap is about 2 tonnes in weight and expand to about a mynok or 3 metra cubed. You have to run in, hang the bait sack in the centre, check the beacon is charged and programmed, and ensure that the various lines are secure and not tangled. All this while wearing a Chem-suit and operating under funky lights, as the gas tends to react to normal lights. Not that the lights or the suit bothers Kaleb, the [ ] methane breather. To him, its just another suit and the lights actually help him see better. Typical load time for each trap is 2 minutes, 3 at the maximum. Once its ready, the trap is man-handled over to the launcher and flung into space when the ship reaches its mark. While waiting for the ship to reach its mark, the next trap it being prepared. And to quote the nice and friendly safety brief spat at us "greenhorns" when we first stepped onto the rear deck: "DON'T GET CAUGHT INSIDE DA TRAP OR IN DA LINE - WE AN'IT COMIN' BACK FER YA!" The suits wouldn't have enough air to last until they came back to pick up the full traps, and woe betide anyone who caused the Captain to have to slow the ship down. Nothing like the constant threat of danger to keep one on one's toes. I feel at home already. The number of crew on the ships varied depending on the size of the ship, the depth of the pockets supporting it, and few other factors that aren't worth mentioning here. The Elexis, being typical of most hunting ships, was of a particular size, although some are a bit bigger and some are a little smaller. The Elexis was big enough to carry a decent amount of Skimmers when full, along with a sizeable amount of traps, yet small enough no the disturb the gas too much as it passed. It also carried the mandated Leviathan stun shot (LSS). I should mention that even though Leviathan hunting and Skimmer hunting for that matter has a lot if Cowboys and Characters, all aspects of the hunt are strictly controlled. That is despite the fact that Gas-Skimmers can breed like plague-rabbits when the time is right (never store an even number together in a confined space for any longer than 5 mintra), and have shown a surprising resiliency. Out of season hunting is particularly frowned upon. There are reports that someone tried a spot of unlicensed out-of-season Leviathan hunting back in '06. They say that the broken up remains of their ship were found on a ballistic cause to the nearest space station. Weather that's true or not; no one is in a particular hurry to test that particular myth. Every year there are at least 3-10 firings of the LSS. Some Captains go their entire career without seeing one. So just to claim that they saw one and "missed it my metra" or "it shook the shot off" they fire the LSS off. The problem with firing the LSS is that it requires anyone else in the area to drop what what they are doing and come and render aid. Why would they need to come and render aid? The average Leviathan is freaking massive. It is called a Leviathan for a reason. It out-weighs and out-sizes even the largest of hunting vessels by several orders of magnitude. The fact that they get so big is one of the greatest mysteries of the wider scientific community. (How a Captain could miss a stun shot at something that big and still call themselves a Captain was another.) Their typical diet was Gas Skimmers and other stellar life, Star dust, and even the upper levels of gas-giants. So we're doing the universe as a whole a service by taking a Leviathan out of circulation. In return, the Leviathan breaks down into much tastier food, fuel, vital medical supplies, and about a thousand other things. The nerve sheath for instance, makes an excellent wiring harness for most fusion drives and was so simple to maintain, even I can do it. (Read the color code chart and take the appropriate action) As the Elexis was such a successful ship, it was running with the full compliment of crew. That meant we had the Captain in command of the whole shindig, the "Findsman" and for once their apprentice was working besides me as a "greenhorn". The two pilots worked also as navigators and split there shift so that there was always at least one of them at the helm, sometimes both of them. There was the Engineer in charge of the engine and general systems of the ship, The chief Cook who also doubled as the doctor and quarter-marshal, and the three deckhands. Then there was us two "greenhorns" where the butt of everyone's jokes and given all the "real work" to do in order "to toughen you up". The number of filters that needed cleaning was ridiculous. I haven't seen that many filtres since my days on Fortunes Favorite and it was five times the size. Hands over a sludge and muck encrusted pipe "Squid, I want this so clean I could eat of it" Hands him a tooth brush "Get to work!" Mentally whimpers. "Yes Sir!" One good thing about all the filters that they got me to clean, they were excellent hideholes for Listeners... of which I found some and showed them to the Captain, souring his mood for the rest of the shift. He made some nasty comment about Port Authorities sticking their noses where they aught not, but then all Spacers view them as a required evil. Of course, I then went about replacing the Listeners with ones of my own knowing that I'll probably be the one flushing them out before the cruise is over. I felt particularly sorry for my fellow "greenhorn" [name]. In addition to all the fun and excitement that came with being a "greenhorn", she had to deal with tutage from [Susan], the ship's "Findsman". While, true, it is a gift that is born and is neither crafted nor made, it is not a free ride either. Neither does it mean that one is endowed with skills or talents. Being a "Findsman" is as much a curse as it is a blessing. She had a nations expectations riding on her shoulders. From what little I glimpsed at, the training was rather unpleasant on both sides. To say stress and energy levels were running high on the ship would be an understatement much like saying stars are hot, space is cold, and Torren as a race are ugly. It was part of the reason why I was seeding the gas It was mid-season, Elexis had filled her tanks twice already. One load had gone to the Processor ship, and another had gone into raw storage. Thus even if the Captain didn't have his prior Leviathan earnings in the bank earning who knows what interest, the boat for this season at least, had reached break-even point. It was something of a gentleman's agreement between hunters: They would all make an appearance of hunting Skimmers for the Processor and the raw market, and they wouldn't actively hunt Leviathans until the Skimmer season closed. This made it fair for everyone including those that just hunted Skimmers, and everyone had enough to pay the bills at the end of the season. If you happened across a Leviathan during Skimmer season, eh, well, fortunes of the hunt. When the Skimmer season closed, when it was called, you had whatever was on your boat and in your traps to go hunting Leviathans. It added to the excitement of the game. There is always the element of risk that as the season progressed, the ship will be caught empty and her traps will be hanging in dead space when the season was called. Hence is was with good reason that Hunting Captains and “Findsman” were some of the coolest heads and steadiest gamblers and risk-takers in the known universe. The odds and other calculations that they make on a regular basis during the hunt are rather daunting. Hence why little rituals and procedures take place on the various ships. One Captain is known to fly alongside gas fields and fire traps through them, while another only releases traps in a ring fashion. One Captain is rumored to ritualistically kiss the first Skimmer caught before releasing it and doing the same for one of the last ones as the season closes. The Elexis Captain mixed up their choice of traditions, doing a wide varitey of little rituals, all aimed to ensure a good take. One of said traditions that they employed was FOFI – First Out, First In. First Trap Out was the First Trap In. It was so critically important to remember and log which trap was the start of which particular lines, especially as the Captain would run three lines at a time, 2 in a vein and one lurking nearby. During the peaks, or when either the Captain or the Quarter Master is feeling particularly nasty, there can be up to 5 individual sets of lines and the crew were expected to keep an idea of where each line and trap generally was and in which order to go grab them. The practice of having two traps in a vein of gas and hanging another one just on the edge outside the vein then ‘seeding’ the outside trap with flares, while not against the rules per say, was against the spirit of the rules of the hunt. It was like dragging a bleeding fish behind a boat in shark filled waters. Unfair on the sharks and cruel to the fool holding the fish. It was also one of the most foolhardy and dangerous things that an intelligent being could do without being given a one-way pass to the Nav’bel sector and automatic entry into the Idiot awards. The only thing anchoring the crew member (usually the “greenhorn”) to the pole as they fired off the flares was the Adhesion lock on their shoes. The pole itself? Well, it bends and flexes in response to the various forces acting on it, and is only really firmly mounted at a single point. Of course, by the time that a “greenhorn” has the honor of riding the pole, they ‘know’ that the safety line that holds them to the ship, it won’t work. For the nth time since taking this assignment I asked myself what in the blazes I was doing out here, and if the crew was actively trying to kill me. - Star Ranger4 - 09-25-2011 They work the laborers tough on the hunting boats and the greenhorns doublely so. recommend replacing tough with hard, doublely with doubly I should mention that even though Leviathan hunting and Skimmer hunting for that matter has a lot if Cowboys and Characters, all aspects of the hunt are strictly controlled. recommend have instead of has (verb agreement) They say that the broken up remains of their ship were found on a ballistic cause to the nearest space station. Weather that's true or not; no one is in a particular hurry to test that particular myth. suggest loosing the up as simple broken remains will work. course, not cause, whether not weather . and was so simple to maintain, even I can do it. is, not was (verb tense agreement) As the Elexis was such a successful ship, it was running with the full compliment of crew. he or she, not it. call it what you will, but sapients tend to view the craft that keeps them alive as a fellow sapient. Then there was us two "greenhorns" where the butt of everyone's jokes recommend something more like "Then there were we 'greenhorns', who were the butt of everyone's jokes." Also, you call the chief Cook the Quarter-Marshal later in this paragraph and Quarter Master a few paragraphs later. keep the title consistent; and if you decide to go with Quartermaster, it should be one word not two. I haven't seen that many filtres since my days on Fortunes Favorite and it was five times the size. use filter or filtres, make both uses match. The two pilots worked also as navigators and split there shift so that there was always at least one of them at the helm, sometimes both of them. Its unclear if the 'Finders' are also the pilots cum navigators. If they are, the apprentice finder, even if a greenhorn, is in a really bad spot as what happens if [susan] needs relief and her apprentice has been run into the ground? Also it should be split their, not split there When the Skimmer season closed, when it was called, you had whatever was on your boat and in your traps to go hunting Leviathans. Unwieldy. Recommend either "When Skimmer season closed" or "When Skimmer season was called" Also, as the captain is the one in overall command and the one steering, it would be he, not the deckhands who would be keeping track of where and in what order the traps were laid. given what you describe is so similar to what is depicted on "Deadliest Catch", the deckhands would be up to their green horns in working the traps proper while the captain or Finder is at the helm. Ergo the pilot at the wheel would be responsible for marking the traps as they've got access to the ships navigation gear while the deckhands do not. Hear that thunder rolling till it seems to split the sky? That's every ship in Grayson's Navy taking up the cry- NO QUARTER!!! -- "No Quarter", by Echo's Children - Sirrocco - 09-25-2011 Looks pretty solid to me so far. I actually liked the inner story a lot better than the outer quotebit. It looks like an excellent start to a solid sci-fi story, and one I'd like to read more of. The wrapper of "I'm a Marty Stu! I have an Epic Weapon! I can Bend Time! I have too many titles to bother to recount! Oh, and don't make the same mistakes I did, kids." feels like it detracts, more than anything else. - Shader - 09-29-2011 First off, thanks both SR4 and Sirrocco for your comments. SR4, your corrections and suggestions have gone onto the master copy that I have on my computer. If there was a decent way of sharing it, I'd upload it. I'm typing it up in Rich Text and give it a quick sanity+spell check in word before posting it here. Two points I'd like to quickly clear up, and get some further feedback on if possible: Quote:Its unclear if the 'Finders' are also the pilots cum navigators. IfAn excellent and valid point. "Findsman" (the term Findsman is the nearest English word) are a mix of of native guides, sonars, sensors, those fish finder gizmos, navigators, astropaths, and pilots all rolled into one. One could stand on the beach in Sydney and tell you the weather in Paris, while another could feel the beating of the the butterfly's wings in the Amazon, while another could give you the weather forecast for Io (all of Io) and that's only a part of their skill set. But they have to learn those skills, and there's no free rides on the Elexis. So [Name] has to earn their keep. Are "Findsman" the pilots cum navigators? Not exactly. The very first jump of the season, on the most simplest of situation, they tell the pilot leaving point A, to fly to this location, transition to here, wait for this period, shift NOW!, transition to here, and the gas is over there and moving that way. I was trying to give the impression that in all the "known" "intelligent" universe for this stage of the story, that "Findsman" are considered rare talents. They are not sufficient "Findsman" on the ground for the Elexis to have 2. While that would be nice, only the BIG explorer ships and maybe the Large Warships use multiple "Findsman". (There is a line further down about Findsman being considered Neutral parties and being respected as such.) And while the ships are so big, they are also compact, so they can only support a certain number of crew. [Susan] and her apprentice are taking up two slots, much to the Captain's annoyance. Normally only one crew space is allocated. When [Susan] goes down for sleep/meal/etc they use various sensors and electronic backups supplemented with dumb-AIs. But they are nowhere as good as a "Findsman". Also where I have stuff in [these] it is where I substituted a word but really wanted to put some neat sounding alien or foreign word in, but drew a blank. I'm currently running about 20 names and places behind. Quote:Also, as the captain is the one in overall command and the one steering,This is sorta true. *grins* There is no where to hide in writing. I know the part you're referring to. It was put in by me as I was typing up my notebook. It's mildly frustrating at times. I'm typing up my notebook near the beginning of the story, writing it down in the notebook near the middle, while listing to the character in my head dictate/act it out towards the end of the story. Keeping it all straight requires a bit of patience. That bit in question I put in as I needed an excuse to put a non-"greenhorn" on the pole. Why? As I was typing it out, Draek said that Jason ended up on the pole as a punishment. Great! I went and scribbled that down in my notebook, but when I asked Draek punishment for what... I got nothing... so I had to try put some sort of foreshadow/link in. That's my attempt at build a reason for it later. This story is written from Draek's standpoint... so I suppose if I put it that crew made the greenhorns think that they had to know where the traps were, it would probably make more sense - an bit of a hazing and foreshadowing of whats to come. Sirrocco I agree the inner story is better then the outer quote bit. The wrapper was suppose to be "Bad-ass Long-coat Boast" "Link" then story. The boast is very close the the ingame bio to the CoH character of the same name. Each of those titles has a complete story (with a bit of a twist to it) attached to it. For example in this one, he's not the Commander, nor does he have the epic weapon. This is one of his earlier adventures. There were parts just came on to me that strongly as Dialog that there was no other way to record it, but I'm hoping to get most of the way through it with almost no dialog. Only towards the end should it become absolutely necessary. I'm was hoping to have some more typed up towards the end of this week but have hit this little thing called Real Life. There will be more probably mid-next week. |