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Blizzard's Announcement: Starcraft II - Printable Version

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Blizzard's Announcement: Starcraft II - jpub - 05-19-2007

www.starcraft2.com/--
Christopher Angel, aka JPublic
The Works of Christopher Angel
"Camaraderie, adventure, and steel on steel. The stuff of legend! Right, Boo?"


Re: Blizzard's Announcement: Starcraft II - Valles - 05-19-2007

Hey, neat.
I hope they don't inflict WC3's 'heroic' unit bias on us this time, though.
Ja, -n

===============================================
"I'm terribly sorry, but I have to kill you quite horribly now."


Re: Blizzard's Announcement: Starcraft II - Kokuten - 05-19-2007

it looks like it's composed mainly of WOO HOO and AWESOME.
Wire Geek - Burning the weak and trampling the dead since 1979Wire Geek - Burning the weak and trampling the dead since 1979


Re: Blizzard's Announcement: Starcraft II - HoagieOfDoom - 05-19-2007

Oh, YES.*********
Touched By His Noodly Appendage
www.venganza.org


re: - katreus - 05-20-2007

Awesome. Smile
Loved Star Craft -- was my favorite of their series by far.


Re: re: - Bob Schroeck - 05-20-2007

Now that's impressive.

-- Bob
---------
The Internet Is For Norns.


Hmph. - Bluemage - 05-20-2007

Meh.
Seriously, since the GameSpot coverage suggests that SCII will be just as rush-centric as its predecessor, I have a distinct lack of interest in the new game. It's hard to enjoy a game where the CPU can beat you down with half a squad of Marines before you finish building one. From what I've heard (and watched being done), the competition online is even worse.
I'll probably play the demo, hate it, and buy it anyway. Eventually. The only reason I'd go that far is because there's some sort of attitude that anybody that doesn't have Starcraft isn't a 'real' RTS gamer.

My Unitarian Jihad Name is: Brother Atom Bomb of Courteous Debate. Get yours.

I've been writing a bit.


Re: Hmph. - WengFook - 05-20-2007

Hmm on one hand this is good news.
[tongue in cheek]on the other.... we have to wait 20 years before we see this game[/tic] Tongue
_______________________________
We're definitely playing this game wrong. I thought Vampire was supposed to be a game of personal horror, not about ninja airstrikes
at night.
- A friend after playing a session of Dark Ages Vampire.
A long time ago, in a galaxy far, far away. THERE IS ONLY WAR!
-Same friend.
_________________________________
Take Your Candle, Go Light Your World.


Re: Blizzard's Announcement: Starcraft II - Drenivian - 05-21-2007

Wow,
Now I need to get my friend to remake his old maps, Aliens 1 and 2, when this comes out.Brown Wizard Needs Booze Badly!
*********************
In the epic rage of furious thunder
legends create their tales
when the twilight calls and the dark lord falls
our glory will prevail

[Image: strikersetcfinal9_th.jpg]


Re: Hmph. - Acyl - 05-21-2007

Regarding rush-centric tactics, that's... probably still gonna be a problem, yeah, considering the legacy of the first Starcraft. If they made Rush tactics invalid, it'd piss off a lot of fans. So they can't. It only remains to be seen if there's any new way to counteract that inherent in the system.
But... game balance and what is or isn't a valid tactic, that's very hard to do. The fact they've apparently tested this thing out the wazoo in the conception stages - or, well, so a shoutcaster friend tells me - is a hopeful sign. But then again, it may just mean a game specifically prejudiced to particular forms of play.
*shrug*
Back when I used to play Starcraft, I did almost all my gaming on a private server with friends. And we'd do things to circumvent the game mechanics, like mutual agreements not to rush, to give everyone time to build up defenses or claim territory or whatever. "Building phase". Then we'd start the war, after a agreed-upon time. It made things rather strategical.
-- Acyl