Posts: 28,138
	Threads: 2,301
	Joined: Sep 2002
	
Reputation: 
21
	 
	
		Re: Different Worlds
		
		
		12-06-2002, 05:04 PM 
	 
	
		Oh gods, that would be just too complicated to deal with if it were a general rule, but for a one-off oddball place, maybe it would be fun...
-- Bob
---------
Then the horns kicked in...
...and my shoes began to squeak.
	
	
	
	
		
	
 
 
	
	
			cpt kangarooski 
			
				Unregistered
				
				
			
	
	
		
 
	
 
	
		Re: Different Rules
		
		
		12-07-2002, 08:47 AM 
	 
	
		Well, there are various places where that might seem likely -- Pepperland stands out as one.
	
	
	
	
		
	
 
 
	
	
	
		
	Posts: 28,138
	Threads: 2,301
	Joined: Sep 2002
	
Reputation: 
21
	 
	
		Re: Different Rules
		
		
		12-09-2002, 05:01 PM 
	 
	
		Jeeze.  Doug in Pepperland -- where music already has a physical effect...
Doug'd certainly love trashing Blue Meanies.
(BTW, did I ever mention here that I'd wanted to have Doug manifest the Glove from Yellow Submarine in downtown Megatokyo?  I never did fit it into the plot, but I just loved the image of this giant psychedelic flying glove pounding boomers flat...  And how Leon and Daley would react to it.)
-- Bob
---------
Then the horns kicked in...
...and my shoes began to squeak.
	
	
	
	
		
	
 
 
	
	
			cpt kangarooski 
			
				Unregistered
				
				
			
	
	
		
 
	
 
	
		Re: Different Rules
		
		
		12-09-2002, 08:01 PM 
	 
	
		Pepperland could be a very fun step.
I imagine it would have to be set after 'Yellow Submarine.' Bring back the Blue Meanies as villains again, or something worse. Taking advantage of the breakup of the Beatles -- and possibly of Sgt. Pepper's Lonely Hearts Club Band given how similar they are. Doug could basically end up working with a resistance movement of Pepperlanders and any remaining good Blue Meanies.
Doug would surely enjoy the Sea of Holes if he went there. The gate song presents itself: 'Get Back' from 'Let it Be.' But Doug's combative mentality probably wouldn't be successful in Pepperland, where reconciliation is more important in the end.
Of course, Doug needn't be a powerful combatant in Pepperland. We've never seen him actually make music, and that's the key to doing significant stuff there. I don't see him having an exceptional advantage in a world that behaves very much like his own metagift anyway.
(another world where music inherently has a physical effect is the Flipside, from the fortunately long-forgotten 1980's cartoon Kidd Video. It's pretty similar to Pepperland in a lot of ways though; they probably share a border)
	
	
	
	
		
	
 
 
	
	
	
		
	Posts: 28,138
	Threads: 2,301
	Joined: Sep 2002
	
Reputation: 
21
	 
	
		Re: Different Rules
		
		
		12-09-2002, 10:01 PM 
	 
	
		That's really an interesting set of ideas, Captain.  I'm going to have to keep that one in mind. Thanks!
-- Bob
---------
Then the horns kicked in...
...and my shoes began to squeak.