Here's another (youtube) link, in case you missed it:
Like Logan said, this was made with open source 3-D software, called Blender.
Something of note is that the movie took a dozen developers a year to make. I'm not quite sure if this meant 2000 hour/person for a year or not, but nonetheless it's a lot of time.� Even a few short years ago, this wouldn't have been possible--Blender (both the software and the community) wasn't far enough along.�
Blender's main bar to entry is its UI. It is VASTLY different and eccentric of pretty much anything else out there. Rather like Unix shell commands, once you become one with blender, it's fairly fast and efficient, with a minimum of mouse clicks and holds. It just takes most people new to 3-D several months to get comfortable with it.
Like Logan said, this was made with open source 3-D software, called Blender.
Something of note is that the movie took a dozen developers a year to make. I'm not quite sure if this meant 2000 hour/person for a year or not, but nonetheless it's a lot of time.� Even a few short years ago, this wouldn't have been possible--Blender (both the software and the community) wasn't far enough along.�
Blender's main bar to entry is its UI. It is VASTLY different and eccentric of pretty much anything else out there. Rather like Unix shell commands, once you become one with blender, it's fairly fast and efficient, with a minimum of mouse clicks and holds. It just takes most people new to 3-D several months to get comfortable with it.