Yuuyake Moyake!
[/url][url=http://j-rpg.com/talk/com...cussionID=8&page=1#Item_0]http://j-rpg.com/talk/com...ionID=8&page=1#Item_0
Someone's translating it and it sounds really good, and in a feel-good way. To quote:
The heart of the game is in the flow of Connections to Wonder and Feelings. You set up Connections to the town and to each of the other PCs before you start a
story. A connection has a Strength (a number from 1 to 5) and Contents (what kind of bond it is; Admiration, Affection, Rivalry, etc.), and connections go two
ways. One character's connection towards another has a Strength and Contents separate from the partner's connection back at them.
When was the last time an RPG depended on Wonder and Feelings? Edit: stupid Yuku.
[/url][url=http://j-rpg.com/talk/com...cussionID=8&page=1#Item_0]http://j-rpg.com/talk/com...ionID=8&page=1#Item_0
Someone's translating it and it sounds really good, and in a feel-good way. To quote:
The heart of the game is in the flow of Connections to Wonder and Feelings. You set up Connections to the town and to each of the other PCs before you start a
story. A connection has a Strength (a number from 1 to 5) and Contents (what kind of bond it is; Admiration, Affection, Rivalry, etc.), and connections go two
ways. One character's connection towards another has a Strength and Contents separate from the partner's connection back at them.
When was the last time an RPG depended on Wonder and Feelings? Edit: stupid Yuku.