This info's mainly from Newsarama live coverage of the Penny Arcade Expo. I've also included details I picked up on the official CoH forums.
The PAX panel has a lot of info about Going Rogue - stuff about the new zones and new enemy groups. But that's just building on what we already know, yeah? But THIS is the NEW stuff. TWO more powersets for Going Rogue, on top of Dual Pistols and Demon Summoning.
KINETIC MELEE: For all melee ATs (Stalkers, Brutes, Scrappers, Tanks). According to threads on the CoH forums, the video they showed at the panel is of a sorta superpowered over-the-top martial arts set - kind of a 'chi' feel to it. Lots of arm movements, summoning balls of force, energy attacks...think Ryu or Ken from Street Fighter.
ELECTRIC CONTROL: For Controllers and Dominators. Pretty much what it says on the tin. We'd already had rumours of this, because Castle confirmed a couple weeks back that one of their programmers created this as a training exercise, but it's been sitting in spreadsheets for a while. He was very noncommital when asked if it'd ever be finished...then. Castle, you tease.
I17 GOATEE CLONES: Issue 17 will introduce evil NPC duplicates of our characters, with missions hung around them. The speculation that Issue 17 would indeed be CoH's answer to the Champions Online Nemesis System are TRUE. Apparently we will get some control over the appearance of our evil (or good, I suppose) counterparts - palette swaps were mentioned.
ISSUE 19 ANNOUNCED - INCARNATES: Issue 18 will be the Going Rogue launch, but Issue 19 has been confirmed as 'Incarnates'. Incarnates will apparently NOT be a separate AT, but rather more power for our existing characters. The Incarnate System will consist of 10 'Incarnate Levels'; the first will be unlocked available in Going Rogue, though the other nine will wait until Issue 19. Characters will unlock special new 'Incarnate Abilities'. It's not clear at this time whether this means a rise in the 1-50 level cap, or whether an Incarnate will still count as 50 - just a 50 with extra stuff. My guess is the latter rather than the former; you're a 50 with extra oomph. That seems to be how it's characterised.
(Hey Terrence, you have more levelling to do!)
Issue 19 will also have New Rewards, New Zone Events, and the "End Game system" (Requires Going Rogue to play)
Sounds awesome to me. =D
-- Acyl
The PAX panel has a lot of info about Going Rogue - stuff about the new zones and new enemy groups. But that's just building on what we already know, yeah? But THIS is the NEW stuff. TWO more powersets for Going Rogue, on top of Dual Pistols and Demon Summoning.
KINETIC MELEE: For all melee ATs (Stalkers, Brutes, Scrappers, Tanks). According to threads on the CoH forums, the video they showed at the panel is of a sorta superpowered over-the-top martial arts set - kind of a 'chi' feel to it. Lots of arm movements, summoning balls of force, energy attacks...think Ryu or Ken from Street Fighter.
ELECTRIC CONTROL: For Controllers and Dominators. Pretty much what it says on the tin. We'd already had rumours of this, because Castle confirmed a couple weeks back that one of their programmers created this as a training exercise, but it's been sitting in spreadsheets for a while. He was very noncommital when asked if it'd ever be finished...then. Castle, you tease.
I17 GOATEE CLONES: Issue 17 will introduce evil NPC duplicates of our characters, with missions hung around them. The speculation that Issue 17 would indeed be CoH's answer to the Champions Online Nemesis System are TRUE. Apparently we will get some control over the appearance of our evil (or good, I suppose) counterparts - palette swaps were mentioned.
ISSUE 19 ANNOUNCED - INCARNATES: Issue 18 will be the Going Rogue launch, but Issue 19 has been confirmed as 'Incarnates'. Incarnates will apparently NOT be a separate AT, but rather more power for our existing characters. The Incarnate System will consist of 10 'Incarnate Levels'; the first will be unlocked available in Going Rogue, though the other nine will wait until Issue 19. Characters will unlock special new 'Incarnate Abilities'. It's not clear at this time whether this means a rise in the 1-50 level cap, or whether an Incarnate will still count as 50 - just a 50 with extra stuff. My guess is the latter rather than the former; you're a 50 with extra oomph. That seems to be how it's characterised.
(Hey Terrence, you have more levelling to do!)
Issue 19 will also have New Rewards, New Zone Events, and the "End Game system" (Requires Going Rogue to play)
Sounds awesome to me. =D
-- Acyl