Quote:Guidelines for building her as an NPC - or a PC, for the really daring - is that she's as smart as the game system permits and quite adequately dangerous without actually being very powerful. Likewise, she has a lot of skills and literally every Song you can beg, borrow, steal, or make up... I guess in short that she's got her 'Thing', she's notably good at what I'd guess to be all the usual Lilim skills and a few that are only occaisionally found, and that, behind it all, she's been quietly studying up to be the nastiest, most effective opponent she can. Also, if I'm right in guessing that it's allowed for freelancers like her, she's good at finding ways to talk Superiors into giving her Attunements.
I gotta get back into active MIBbing for SJG so I can run this at a convention...
Again, emphasis on the Songs. This is a real point for GMs to give their nastiest creative impulses free rein.
Incidentally, if and when she actually ends up as a Bright Lilim, she's almost certainly going to go to work for Yves and not really change much otherwise.
Cool as a cucumber, that girl.
ETA: Oh, and, her preferred weapons are actually knives. They're quite dangerous enough, they're handy in the really close quarters that her work as a Lilim usually puts her into, and you can carry enough to throw them without worrying. She's disturbingly good at that last - good enough that a gun, frankly, would be redundant.
Ja, -n
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"Puripuri puripuri... Bang!"