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Discussion of fictional characters as RPG Player-characters
Discussion of fictional characters as RPG Player-characters
#1
Recently on CoH, I've been discussing with Valles the difference between a character in his original fantasy project, and my character in a fan-story based off the extant bits in the same.
The discussion led to the conceit that his main characters are a Role-playing party and that one of my main characters was a PC created to replace another when its player was threatening to leave the group due to some drama or other. The discussion led to a question of different character-design philosophies. The character that was potentially leaving was played by a power-gamer who was used to maximizing one specific tactic to the detriment of others. The replacement was of a "breadth, not depth" philosophy.
The specific role in the party was for a social butterfly/native guide. That said, on to the examples, using GURPS 4e.
Zara, the Powergamer
Quote:Name: Zara
Race: Human
Attributes [75]
ST 10
DX 12 [40]
IQ 11 [20]
HT 12 [20]
HP 10
Will 10 [-5]
Per 11
FP 12
Basic Lift 20
Damage 1d-2/1d
Basic Speed 6
Basic Move 6
Ground Move 6
Water Move 1
Social Background
TL: 3 [0]
Cultural Familiarities: Pendant River (Native) [0].
Languages: Deltan (Native/Illiterate) [-3].
Advantages [60]
Allure (3) [15]
Appearance (Very Beautiful) [16]
Charisma (3) [5]
    includes: +2 from 'Extra Charisma'
Extra Charisma (2) [10]
Fashion Sense [5]
Magic Resistance (1) [2]
Voice [10]
Perks [3]
Skill Adaptation (Acrobatic Feints) [1]
Skill Adaptation (Acrobatic Kicks) [1]
Style Familiarity (Capoeira) [1]
Disadvantages [-70]
Chummy [-5]
Impulsiveness (12 or less) [-10]
Jealousy [-10]
Overconfidence (12 or less) [-5]
Post-Combat Shakes (12 or less) [-5]
Social Stigma (Valuable Property) [-10]
Status (-2) [-10]
Wealth (Poor) [-15]
Packages [0]
Capoeira (Martial Arts) [0]
Skills [82]
Acrobatic Stand (Acrobatics) Tech/A - def+1 10 [1]
Acrobatics DX/H - DX+3 15 [16]
Area Knowledge (Montan/Deltan Border towns) IQ/E - IQ+0 11 [1]
Axe Kick (Karate) Tech/H - def+0 11 [0]
Back Kick (Karate) Tech/H - def+0 11 [0]
Carousing HT/E - HT+0 12 [1]
Connoisseur (Dance) IQ/A - IQ+0 11 [1]
Current Affairs/TL3 (Deltan/Montan Border) IQ/E - IQ+0 11 [1]
Current Affairs/TL3 (High Culture) IQ/E - IQ+0 11 [1]
Dancing DX/A - DX+4 16 [4]
    includes: +3 from 'Allure'
Diplomacy IQ/H - IQ+2 13 [4]
    includes: +2 from 'Voice'
Ear Clap (Karate) Tech/A - def+0 12 [0]
Escape DX/H - DX+0 12 [4]
Expert Skill (Bardic Lore) IQ/H - IQ+0 11 [4]
Fast-Talk IQ/A - IQ+1 12 [1]
    includes: +2 from 'Voice'
Group Performance (Choreography) IQ/A - IQ+0 11 [1]
Hammer Fist (Karate) Tech/A - def+0 14 [0]
Head Butt (Karate) Tech/H - def+0 14 [0]
Jump Kick (Karate) Tech/H - def+0 11 [0]
Karate DX/H - DX+3 15 [16]
Kicking (Karate) Tech/H - def+0 13 [0]
Literature IQ/H - IQ+0 11 [4]
Makeup/TL3 IQ/E - IQ+3 14 [1]
    includes: +3 from 'Allure'
Musical Instrument (Percussion) IQ/H - IQ-1 10 [2]
Performance IQ/A - IQ+1 12 [1]
    includes: +2 from 'Voice'
Poetry IQ/A - IQ+0 11 [2]
Public Speaking IQ/A - IQ+4 15 [1]
    includes: +3 from 'Charisma', +2 from 'Voice'
Savoir-Faire (Servant) IQ/E - IQ+0 11 [1]
Scissors Hold (Wrestling) Tech/H - def+0 13 [0]
Sex Appeal (Human) HT/A - HT+8 20 [0]
    includes: +6 from 'Appearance', +2 from 'Voice', +3 from 'Allure'
Singing HT/E - HT+6 18 [2]
    includes: +2 from 'Voice', +3 from 'Allure'
Spinning Kick (Karate) Tech/H - def+0 12 [0]
Sweeping Kick (Karate) Tech/H - def+0 12 [0]
Wrestling DX/A - DX+3 15 [12]
Stats [75] Ads [60] Disads [-70] Quirks [0] Skills [82] = Total [150]
And "Lammy" the breadth-of-field:
Quote:Name: Elames
Race: Human
Attributes [50]
ST 9 [-10]
DX 11 [20]
IQ 12 [40]
HT 11 [10]
HP 9
Will 10 [-10]
Per 12
FP 11
Basic Lift 16
Damage 1d-2/1d-1
Basic Speed 5.5
Basic Move 5
Ground Move 5
Water Move 1
Social Background
TL: 3 [0]
Cultural Familiarities: Pendant River (Native) [0].
Languages: Deltan (Native) [0]; Eastern (Accented) [4].
Advantages [41]
Appearance (Attractive) [4]
Bard (1) [5]
Charisma (1) [5]
Fit [5]
Musical Ability (1) [5]
Talker (1) [5]
Voice [10]
Perks [2]
Classic Features (Deltan Elames) [1]
Good with (Children) [1]
Disadvantages [-50]
Chummy [-5]
Low Self-Image [-10]
Social Stigma (Valuable Property) [-10]
Status (-2) [-10]
Wealth (Poor) [-15]
Quirks [-4]
Congenial [-1]
Humble [-1]
Fond of "Horses" [-1]
Likes a good love story. [-1]
Skills [109]
Area Knowledge (City near home plantation) IQ/E - IQ+1 13 [2]
Body Language (Human) Per/A - Per+0 12 [2]
Connoisseur (Literature) IQ/A - IQ+1 13 [4]
Connoisseur (Music) IQ/A - IQ+3 15 [4]
Dancing DX/A - DX-1 10 [1]
Diplomacy IQ/H - IQ+3 15 [4]
    includes: +1 from 'Talker', +2 from 'Voice'
Expert Skill (Bardic Lore) IQ/H - IQ+0 12 [4]
Housekeeping IQ/E - IQ+1 13 [2]
Impersonate (Mimicry (Speech)) Tech/A - def+3 14 [3]
Literature IQ/H - IQ+1 13 [4]
    includes: +1 from 'Bard'
Mimicry (Animal Sounds) IQ/H - IQ+2 14 [4]
    includes: +2 from 'Voice'
Mimicry (Bird Calls) IQ/H - IQ+2 14 [4]
    includes: +2 from 'Voice'
Mimicry (Speech) IQ/H - IQ+2 14 [4]
    includes: +2 from 'Voice'
Musical Instrument ("Delta Banjo") IQ/H - IQ+6 18 [24]
    includes: +1 from 'Musical Ability'
Performance IQ/A - IQ+6 18 [16]
    includes: +2 from 'Voice'
Poetry IQ/A - IQ+2 14 [4]
    includes: +1 from 'Bard'
Professional Skill (Geisha/Elames) IQ/A - IQ+2 14 [8]
Public Speaking IQ/A - IQ+6 18 [0]
    includes: +1 from 'Charisma', +2 from 'Voice', +1 from 'Bard'
Savoir-Faire (High Society) IQ/E - IQ+2 14 [1]
    includes: +1 from 'Talker'
Savoir-Faire (Servant) IQ/E - IQ+3 15 [4]
    includes: +1 from 'Talker'
Singing HT/E - HT+7 18 [8]
    includes: +1 from 'Musical Ability', +2 from 'Voice', +1 from 'Bard'
Teaching IQ/A - IQ+0 12 [2]
Stats [50] Ads [41] Disads [-48] Quirks [-4] Skills [109] = Total [150]
Notes
This is "Lammy" in her native campaign.
During "Lost Little Lamb," her appearance jumps to at least Beautiful because of the higher standards of the folks in "Pendant River Chronicles." She loses the valuable property stigma, gains "Primitive (TL3)", etc.
''We don't just borrow words; on occasion, English has pursued other languages down alleyways to beat
them unconscious and rifle their pockets for new vocabulary.''

-- James Nicoll
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Messages In This Thread
Discussion of fictional characters as RPG Player-characters - by Foxboy - 12-28-2009, 07:18 PM
[No subject] - by Necratoid - 12-29-2009, 01:45 AM
[No subject] - by Foxboy - 12-29-2009, 02:15 AM
[No subject] - by Necratoid - 12-29-2009, 10:28 AM
[No subject] - by Norgarth - 12-30-2009, 04:48 AM
[No subject] - by Necratoid - 12-30-2009, 09:12 AM
[No subject] - by Foxboy - 12-30-2009, 09:57 AM
[No subject] - by ECSNorway - 12-30-2009, 05:48 PM

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