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Ring ring ring ring ring- Tomorrowphone!
 
#11
There are a *lot* of "what if... time travel?" stories out there, and a lot of stuff depends on paradox and how it works, and how it is prevented.  For a straightforward example - person A wants to find person B.  Person B does not want to be found by person A.  Both call their future selves to find out where the other will be, so they can avoid the spot (in a setup where persons A and B would both know their respective locations after the fact).  Suddenly, the might of the tomorrowphone directly opposes the might of the tomorrowphone.

Thing is, though, that causality gets *real* squirrely at that point, which makes it effectively impossible to meaningfully plan or predict things.

Kestrel, aside from the difficulties inherent in everyone else mucking with the plans that you've built, I think it might be pretty entertaining to try to run a take-over-the-world plan (or, indeed, any plan) off of the results of a 365-person game of *literal* telephone.
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Messages In This Thread
[No subject] - by sweno - 01-06-2012, 12:29 AM
[No subject] - by Wiregeek - 01-06-2012, 12:42 AM
[No subject] - by dark seraph - 01-06-2012, 01:24 AM
[No subject] - by kestrel404 - 01-06-2012, 02:15 AM
[No subject] - by Jorlem - 01-06-2012, 03:19 AM
[No subject] - by robkelk - 01-06-2012, 03:39 AM
[No subject] - by jpub - 01-06-2012, 04:07 AM
[No subject] - by Dartz - 01-06-2012, 04:10 AM
[No subject] - by ClassicDrogn - 01-06-2012, 09:17 AM
[No subject] - by Sirrocco - 01-07-2012, 05:08 AM
[No subject] - by ClassicDrogn - 01-07-2012, 09:24 AM
[No subject] - by Jorlem - 01-07-2012, 12:26 PM
[No subject] - by Necratoid - 01-10-2012, 05:30 AM
[No subject] - by Sirrocco - 01-12-2012, 10:24 AM
[No subject] - by ClassicDrogn - 01-12-2012, 01:06 PM
[No subject] - by Deadpan29 - 01-12-2012, 08:45 PM

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