Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
If you were a b-list supervillain, who would you be?
 
#45
Dancemaster: Has strong, but very specific reality altering powers. Specifically, when he flips on his mojo, all forms of significant conflict in the immediate vicinity are adjudicated by dance-offs. If you're not dancing, and the other guy is, you lose - and your actual skill at dancing has a significant impact on the outcome. (example: Dancemaster gets into a fistfight with a standard super-strength and invuln walking tank, who cannot dance. Dancemaster spends the entire fight getting his groove on and landing hits that, impossibly, ignore the invulnerability entirely, while the tank somehow never manages to lay a paw on him.)

Usual Takedown: Well, the fact is, most speedster/agility heroes make *incredibly* good breakdancers, if they put their minds to it. Dancemaster is very good at what he does, but it's all natural, human skill, and there are even a few normal humans who have more natural ability than he. He's very good, but he's not the best.

Reason he's B-List: First of all, his capers tend to have very low collateral damage. One of the side effects of his powers is that the dance-offs discourage death and serious injury, and flat-out prevent sniping from afar (You just miss. Every time.) Unless you work hard at it, no one's going to get all that hurt, and he has no interest in working hard at it. People have taken to trying to predict the time and location of his next heist so that they can show up with video cameras and upload the results to YouTube. Second, as noted, there are a reasonable number of heroes out there who can defeat him fairly consistently. Mobilizing one of them fast enough to make sure he doesn't get away can be a bit of a trick sometimes, but he's by no means unbeatable.

MO: When working solo, generally shows up for heists in broad daylight with a team of reasonably competent backup dancer minions (who appreciate the nonlethality part of his power set, and his general good nature). He's also hired occasionally as part of supervillain teams when they expect interference from specific heroes, and know that those heroes *can't* out-dance him (and then kept under wraps until said heroes show up). He generally doesn't spend a whole lot of time in jail. His abilities are useful enough for nonlethal takedowns that some hero group or other will almost always make him a deal where he gets to go free if he helps them with some other, more dangerous supervillain. Also occasionally shows up beforehand in locations where he expects some interesting conflict to go down (Gang Warfare? Football game? Court Case? Chess tournament?) and flips the mojo on just for the entertainment value (sometimes it's also a way of pushing the odds one way or the other, or trying to prevent injury to both sides, but the entertainment value is almost always a big part in it).

General Attitude: Cheerful, friendly, outgoing. He does this stuff mostly for the fun of it, and because he craves the attention it brings.

Note: he enjoys his powers, and they don't actually cause him fatigue. In general, the only reason he'll have them off is when he doesn't want to draw attention to himself or doesn't want to be disruptive. Lately, he's also been working on subtler applications of his power - essentially ways of giving a little boost to the better dancer and/or making fights less likely to do injury without making it obvious what he's doing.
Reply


Messages In This Thread
[No subject] - by itsune9tl - 08-16-2012, 08:37 PM
[No subject] - by Star Ranger4 - 08-16-2012, 09:07 PM
[No subject] - by Jorlem - 08-16-2012, 10:19 PM
[No subject] - by ECSNorway - 08-17-2012, 12:48 AM
[No subject] - by robkelk - 08-17-2012, 12:54 AM
[No subject] - by ordnance11 - 08-17-2012, 01:15 AM
[No subject] - by ClassicDrogn - 08-17-2012, 02:00 AM
[No subject] - by DHBirr - 08-17-2012, 03:42 AM
[No subject] - by Black Aeronaut - 08-17-2012, 05:09 AM
[No subject] - by Darwithe - 08-17-2012, 12:32 PM
[No subject] - by s3yang - 08-17-2012, 03:57 PM
[No subject] - by ClassicDrogn - 08-17-2012, 05:00 PM
[No subject] - by Jorlem - 08-17-2012, 05:24 PM
[No subject] - by ClassicDrogn - 08-17-2012, 05:25 PM
[No subject] - by ClassicDrogn - 08-17-2012, 05:31 PM
[No subject] - by DHBirr - 08-18-2012, 03:32 PM
[No subject] - by s3yang - 08-18-2012, 09:38 PM
[No subject] - by Darwithe - 08-18-2012, 10:06 PM
[No subject] - by ClassicDrogn - 08-18-2012, 10:34 PM
[No subject] - by DHBirr - 08-19-2012, 03:54 AM
[No subject] - by itsune9tl - 08-19-2012, 11:08 PM
[No subject] - by Jorlem - 08-20-2012, 09:24 PM
[No subject] - by Bluemage - 08-21-2012, 12:24 AM
[No subject] - by Necratoid - 08-21-2012, 01:50 AM
[No subject] - by Sirrocco - 08-21-2012, 01:55 AM
[No subject] - by Sirrocco - 08-21-2012, 02:00 AM
[No subject] - by Bluemage - 08-21-2012, 05:40 AM
[No subject] - by Necratoid - 08-21-2012, 09:34 AM
[No subject] - by Jorlem - 08-21-2012, 11:35 AM
[No subject] - by DHBirr - 08-21-2012, 03:42 PM
[No subject] - by ClassicDrogn - 08-21-2012, 11:31 PM
[No subject] - by kestrel404 - 08-22-2012, 01:48 AM
[No subject] - by ClassicDrogn - 10-18-2013, 11:21 AM
[No subject] - by Bob Schroeck - 10-18-2013, 02:24 PM
[No subject] - by robkelk - 10-18-2013, 03:06 PM
[No subject] - by s3yang - 10-18-2013, 07:36 PM
[No subject] - by ClassicDrogn - 10-18-2013, 10:39 PM
[No subject] - by ClassicDrogn - 10-20-2013, 12:30 AM
[No subject] - by ClassicDrogn - 10-20-2013, 04:58 AM
[No subject] - by DHBirr - 10-20-2013, 06:26 PM
[No subject] - by ClassicDrogn - 10-20-2013, 06:59 PM
[No subject] - by Jorlem - 10-21-2013, 05:02 AM
[No subject] - by ClassicDrogn - 10-21-2013, 05:47 AM
[No subject] - by Sirrocco - 10-21-2013, 06:07 AM
[No subject] - by ClassicDrogn - 10-21-2013, 06:21 AM
[No subject] - by ClassicDrogn - 10-21-2013, 01:20 PM
[No subject] - by Seraviel - 10-21-2013, 03:38 PM
[No subject] - by Ebony - 10-22-2013, 09:07 PM
[No subject] - by itsune9tl - 10-26-2013, 08:20 PM
[No subject] - by Ross Van Loan - 10-27-2013, 04:10 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)