Oh for cryin' out loud... I swear, I read this over three times, went to bed, woke up, and checked it again, and only now that it's public do I notice that I changed my mind on damage totals in the space of two paragraphs, and left the en cost of boosting a special unclear. Damage should be 2+margin of success, or 1+ for ranged attacks, and adding 1 to a check always costs 1en. Also, you recover all en on a rest, not just one. Specials do double damage, and healing is the same except that it adds hp.
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"Anko, what you do in your free time is your own choice. Use it wisely. And if you do not use it wisely, make sure you thoroughly enjoy whatever unwise thing you are doing." - HymnOfRagnorok as Orochimaru at SpaceBattles
woot Med. Eng., verb, 1st & 3rd pers. prsnt. sg. know, knows
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"Anko, what you do in your free time is your own choice. Use it wisely. And if you do not use it wisely, make sure you thoroughly enjoy whatever unwise thing you are doing." - HymnOfRagnorok as Orochimaru at SpaceBattles
woot Med. Eng., verb, 1st & 3rd pers. prsnt. sg. know, knows