Horseclans / Lord of Light
The two settings actually have a surprising amount in common. Both include the technology for moving minds from body to body, bootstrapping immortality. In the Horseclans, this technology is possessed of the 'Witchmen' who use it in a vampirish fashion to prolong their lives at the expense of their victims (it was actually developed to be used in interstellar voyages) in a post-nuclear apocalypse North America. In Lord of Light, it's used to allow the worthy to 'reincarnate' into cloned bodies, a process jealously guarded by the priesthood of the 'Gods', on a world colonised by humans fleeing 'vanished Urath'.
In addition both settings have considerable psychic powers developing. In the Horseclans, 'mindspeak' is reasonably widespread with some individuals able to cloud the minds of others and even a handful of 'Undying' who rule as slightly constitutional god-kings and queens (or subjected to tortures sufficient to kill them if they aren't in the Confederation). In Lord of Light, cultivation of 'mutant' capabilities such as a death-gaze, control of electromagnetics and so forth has become something of a science and those who master them are deemed Gods and join the ancient and repeatedly reincarnated rulers of the colony.
The prospect of someone from Lord of Light (Yama for example) building a starship and returning to Urath where they become embroiled in the conflict between the Confederation and the Witchmen seems plausible enough.
D for Drakensis
You're only young once, but immaturity is forever.
The two settings actually have a surprising amount in common. Both include the technology for moving minds from body to body, bootstrapping immortality. In the Horseclans, this technology is possessed of the 'Witchmen' who use it in a vampirish fashion to prolong their lives at the expense of their victims (it was actually developed to be used in interstellar voyages) in a post-nuclear apocalypse North America. In Lord of Light, it's used to allow the worthy to 'reincarnate' into cloned bodies, a process jealously guarded by the priesthood of the 'Gods', on a world colonised by humans fleeing 'vanished Urath'.
In addition both settings have considerable psychic powers developing. In the Horseclans, 'mindspeak' is reasonably widespread with some individuals able to cloud the minds of others and even a handful of 'Undying' who rule as slightly constitutional god-kings and queens (or subjected to tortures sufficient to kill them if they aren't in the Confederation). In Lord of Light, cultivation of 'mutant' capabilities such as a death-gaze, control of electromagnetics and so forth has become something of a science and those who master them are deemed Gods and join the ancient and repeatedly reincarnated rulers of the colony.
The prospect of someone from Lord of Light (Yama for example) building a starship and returning to Urath where they become embroiled in the conflict between the Confederation and the Witchmen seems plausible enough.
D for Drakensis
You're only young once, but immaturity is forever.