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classic arcade-like game idea
classic arcade-like game idea
#1
What if you took the classic Breakout mechanic, but changed it to a polar coordinate system? You put a "mini black hole" in the middle of the screen, set the thigs to be broken up in rigs around t, and have a smallish paddle (say, 1/4 coverage of the starter hole) in to bounce the ball off of. The paddle stays the same width barring power-ups or debuffs, but the hole gets just a bit bigger with every piece of brick rubble that falls into it - you can disintigrate rubble into the paddle or absorb it to power fuel to move it out away from the hole in the middle or laser shots or whatever as well, but the main point is to slow down the growrg of the central hole, as the more it grows the less coverage your paddle provides and the less distance there is between it and the inner blocks to give you reaction time to catch and bounce the ball again. You could set the ball up to do slingshots and orbits around the hole back out to hit another brick, if you were good enough... expanding this into 3d would be even cooler, but I think it would become too hard to control to play reliably. Set up a random noise generator to place the bricks, and you can count levels cleared versus total time to score points, in classic arcade game "play until you die" (or the score counter overflows the byte length) style.
--
"Anko, what you do in your free time is your own choice. Use it wisely. And if you do not use it wisely, make sure you thoroughly enjoy whatever unwise thing you are doing." - HymnOfRagnorok as Orochimaru at SpaceBattles
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Messages In This Thread
classic arcade-like game idea - by ClassicDrogn - 02-15-2014, 03:34 PM
[No subject] - by VladimirTherin - 02-16-2014, 01:16 PM
[No subject] - by robkelk - 02-16-2014, 06:19 PM
[No subject] - by ClassicDrogn - 02-17-2014, 12:43 AM
[No subject] - by ECSNorway - 02-17-2014, 06:16 PM
[No subject] - by ClassicDrogn - 02-18-2014, 11:04 AM
[No subject] - by Rod.H - 02-18-2014, 11:10 AM

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