You've finished the TM arc of Being You, then? I apologise for falling behind (becasue I like to give commentary to encourage fics I like) but I was occupied with some home repairs and now got Distracted (with a capital Disgaea) coming out of that, due to having started Disgaea 2 fresh while waiting for the guy at the parts outlet to poke through the warehouse and come back to the sales desk. Curse those addictive video game designers, curse them with 300 Felonies, a lv300 Mentor and a lv300 Broker!
If it was a 3d Action RPG like Kingdom Hearts, had mecha (beyond the Super Robo Suit), and maybe a little more variation in the random terrain generation, it would be the Perfect Game.
Anyway, that's off the topic of your writing. To be honest, DSKS didn't really grab me the first time arund, so I don't have much to say about it, just that I think you'd be better off sticking with the current story to avoid losing momentum. I don't know what you're using for a timeline of events - the only one I recall had things mixed around like it was broadcast in Suzemiya Order - but if you take them one at a time, make some notes as you watch and then expand them into some rough segments/a rough draft in the rest of that day's writing time it might be a while before you had another release-worthy (or might not, once you get going, who knows?) but you'll be in good shape to kick the whole thing into shape once you've gone through them in a couple of weeks, and won't have let your ideas about Garrick and his travels stagnate.
I know I'm hardly in a position to talk about how to write quickly, but during the only times that I was churning out a thousand words or so a day on Bubblegum Disaster, this was my process, though I was taking it by scenes rather than full episodes.
--
"Anko, what you do in your free time is your own choice. Use it wisely. And if you do not use it wisely, make sure you thoroughly enjoy whatever unwise thing you are doing." - HymnOfRagnorok as Orochimaru at SpaceBattles
woot Med. Eng., verb, 1st & 3rd pers. prsnt. sg. know, knows
If it was a 3d Action RPG like Kingdom Hearts, had mecha (beyond the Super Robo Suit), and maybe a little more variation in the random terrain generation, it would be the Perfect Game.
Anyway, that's off the topic of your writing. To be honest, DSKS didn't really grab me the first time arund, so I don't have much to say about it, just that I think you'd be better off sticking with the current story to avoid losing momentum. I don't know what you're using for a timeline of events - the only one I recall had things mixed around like it was broadcast in Suzemiya Order - but if you take them one at a time, make some notes as you watch and then expand them into some rough segments/a rough draft in the rest of that day's writing time it might be a while before you had another release-worthy (or might not, once you get going, who knows?) but you'll be in good shape to kick the whole thing into shape once you've gone through them in a couple of weeks, and won't have let your ideas about Garrick and his travels stagnate.
I know I'm hardly in a position to talk about how to write quickly, but during the only times that I was churning out a thousand words or so a day on Bubblegum Disaster, this was my process, though I was taking it by scenes rather than full episodes.
--
"Anko, what you do in your free time is your own choice. Use it wisely. And if you do not use it wisely, make sure you thoroughly enjoy whatever unwise thing you are doing." - HymnOfRagnorok as Orochimaru at SpaceBattles
woot Med. Eng., verb, 1st & 3rd pers. prsnt. sg. know, knows