Talienas Wrote:Chad? Chad doesn't come here. I'm Geoff.Well, I knew it was one of you. It just escaped me on just which one, and out of the Allucard alike AA or the Kilrathi AA, I grabbed the Kilrathi.
Quote:As far as that kind of thing is concerned, I have no idea. However, most current fightercraft in the UF universe either have something like that already or are not rigged for landings in-atmosphere. (The TIE series, for example, isn't really good at that, although I'm sure Gen. Tangril may have some ideas.)
True there are the Veritech-based craft, but they need space to transform (or a damn good pilot), so they can take off vertically. TIEs can't do that, X-wings might be able to if on a near-vertical pad. All of the currently known Retrotech craft need a runway.
Repulsorlifts....don't they need a nearby surface to function?
Also I think the only aerospace fighters in UF that can truly do radical vector changes are as follows: Veritech-based ones(VF-1, VF-2, VF-4 etc), Starfury, Colonial Vipers (with main thrust at idle, RCS direction change, throttles firewalled), SF-22 or anything odd thought up for pure asteroid racing.
--Rod.H
"Right, time for a drag race. The Stig will be driving the 21st centuries most powerful production car - the Bugatti Veyron, I'm driving the new Tesla Quantum and we're both up against the Autobot, Outrun!"