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How art imitates life..or is it the other way around?
Re: How art imitates life..or is it the other way around?
#2
Reminds me of our days with Double Exposure in the 1990s. (If you're not familiar with them, they ran and now run again the DexCon, Dreamation and other gaming conventions in the NJ/NY/PA tristate area.) For some reason, the staff was well-populated (far out of proportion to the usual distribution in the gaming community) with beautiful girls. Every con you were guaranteed to see Sarah slink by in her leather dress on Saturday night, and overhear a conversation that ended in some variation of "She's not someone's girlfriend, she's part of the staff? She's a gamer?!" And then there was the tiny but zaftig blonde, whom I only knew by her nickname, who was always a very, ahem, personal liaison to certain gothy game creators from the west coast...

-- Bob
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I intend to be a freak for the rest of my life, and I shall baffle you with cabbages and rhinoceroses in the kitchen and incessant quotations from Now We Are Six through the mouthpiece of Lord Snooty's giant poisoned electric head. So theeeeeere....
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Re: How art imitates life..or is it the other way around? - by Bob Schroeck - 01-17-2008, 10:02 PM
[No subject] - by Acyl - 01-23-2008, 02:34 AM

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