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Well, I've Got It
 
#5
Well, the lunatics at RPG.net posted my review:
http://www.rpg.net/reviews/archive/13/13813.phtml
Some additional things that would have been in it if I'd thought of them while writing:

* Hit points are no longer randomly determined at each level -- you get a fixed number instead. The last element of randomness in character generation and improvement has been done away with. Now, given that I generally work with GURPS or M&M, neither of which has any randomness in character generation or improvement, I realize that this is an odd attitude to take. But the randomness was a part of what made D&D into D&D for me.

* A basic potion of healing (a 5th level magic item, which can only be made by 5th level characters and up) allows the person who drinks it to use one of their own healing surges to heal 10 hit points, rather than the character's normal healing surge value (set at one-quarter of the character's max hit points.) What's wrong with that? Well, by the time that a character with an average or better Constitution score reaches 5th level, s/he will already have over 40 hit points, and so get at least 10 hit points with every healing surge. Since you can use up as many of your healing surges as you like simply by taking a short rest, the only advantage to drinking a potion is that it takes only a minor action, restricting its usage for times when you don't have five minutes to take a short rest. In other words, by the time that characters are able to make this item for themselves, it isn't nearly as useful as it was when they had to find it.

* Cleric/fighter/magic-users and fighter/magic-user/thieves have retreated further into oblivion. Despite the more free-form multiclassing system of 3e, it was actually much harder to build characters like this under that system (due to experience penalties and so forth.) But it's now impossible, since the rules for the feats that allow you take some of the abilities of another class specifically state that "[y]ou can dabble in a second class but not a third". Now, you might think that triple-classed characters are munchkiny, and you might be right. But it's an option that was available, and now isn't, so claims that the new system allows for more options than ever before start to sound a bit hollow.

* This one is just plain disturbing. One of the armor qualities for magical hide armor is "trollskin", which means exactly what you think it means. While this isn't unprecedented in gaming -- Earthdawn let characters run around if they so chose in the skin of an obsidiman, a PC race of all things, as long as they didn't mind getting horrified looks from most beings and attacked on sight by other obsidimen -- but in this ruleset, wearing the skin of another sentient being as armor is presented as a morally neutral act.
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Messages In This Thread
Well, I've Got It - by NotDavies - 06-05-2008, 05:56 PM
[No subject] - by Bob Schroeck - 06-05-2008, 06:43 PM
[No subject] - by Evil Midnight Lurker - 06-05-2008, 09:56 PM
[No subject] - by NotDavies - 06-06-2008, 05:20 PM
[No subject] - by NotDavies - 06-07-2008, 08:32 PM
[No subject] - by Evil Midnight Lurker - 06-08-2008, 05:06 AM
[No subject] - by Bluemage - 06-11-2008, 07:33 PM
[No subject] - by Drenivian - 06-12-2008, 02:00 PM
[No subject] - by robkelk - 06-12-2008, 02:39 PM
[No subject] - by Bob Schroeck - 06-12-2008, 06:40 PM
[No subject] - by NotDavies - 06-13-2008, 07:58 PM
[No subject] - by Bob Schroeck - 06-14-2008, 02:06 AM
[No subject] - by Sirrocco - 06-14-2008, 02:10 AM
[No subject] - by Foxboy - 06-15-2008, 02:12 AM
[No subject] - by CrimsonKMR - 06-15-2008, 07:55 PM
[No subject] - by NotDavies - 06-19-2008, 07:29 PM
[No subject] - by Shepherd - 06-19-2008, 08:26 PM
[No subject] - by Epsilon - 06-20-2008, 02:23 AM
potions... - by Sirrocco - 06-20-2008, 02:29 AM
[No subject] - by CrimsonKMR - 06-21-2008, 03:53 PM
[No subject] - by NotDavies - 06-22-2008, 09:10 PM
[No subject] - by Sirrocco - 06-25-2008, 06:45 AM
[No subject] - by Foxboy - 06-25-2008, 01:29 PM
[No subject] - by CrimsonKMR - 06-25-2008, 03:51 PM
[No subject] - by NotDavies - 06-25-2008, 07:22 PM
[No subject] - by Epsilon - 06-25-2008, 09:17 PM
[No subject] - by Sirrocco - 06-26-2008, 12:02 AM
[No subject] - by NotDavies - 06-26-2008, 12:10 AM
[No subject] - by Sirrocco - 06-27-2008, 03:49 PM
[No subject] - by Necratoid - 06-29-2008, 01:20 PM
mrrf? - by Sirrocco - 06-30-2008, 02:25 AM
[No subject] - by CrimsonKMR - 06-30-2008, 10:03 PM
I Surrender. - by NotDavies - 07-08-2008, 06:05 PM
[No subject] - by Necratoid - 07-09-2008, 05:59 AM
[No subject] - by WengFook - 07-10-2008, 09:01 PM
[No subject] - by Sirrocco - 07-11-2008, 03:39 AM
[No subject] - by ECSNorway - 07-14-2008, 05:54 PM
Really? - by Sirrocco - 07-21-2008, 09:18 AM

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