Looking through the new edition, and focusing more on being a Wizard as that was the class I enjoyed playing most, all that comes to mind is the
thought that they seem to have decided that you don't need certain former spells which aren't about doing damage. Which may fit in with the role of a
Controller (supposedly focused on deal with groups of opponents), but makes me twitch a little.
Really, the Wizard as portrayed in this edition doesn't seem to be like it has previously at all unless you were used to playing a specialised invoker.
It's the lack of Grease, Mage Armor, Wall of Force/Fire/Ice/Stone, Rope Trick, Protection from Evil/Good/Whatever, Polymorph, illusions usable in combat,
any form of lasting Invisibility (both Invisibility and Greater Invisibility in the book only last until your next action), Suggestion, Geas, Bestow Curse, and
similar which I am a little upset at.
Especially as these haven't been shifted over to another class as far as I can tell.
To be honest, if someone removed the words 'Dungeons & Dragons' from the books I'd hardly have believed that it was related to D&D in more
than the 'Oh, it has a fantasy setting and uses a d20 like D&D' way.
thought that they seem to have decided that you don't need certain former spells which aren't about doing damage. Which may fit in with the role of a
Controller (supposedly focused on deal with groups of opponents), but makes me twitch a little.
Really, the Wizard as portrayed in this edition doesn't seem to be like it has previously at all unless you were used to playing a specialised invoker.
It's the lack of Grease, Mage Armor, Wall of Force/Fire/Ice/Stone, Rope Trick, Protection from Evil/Good/Whatever, Polymorph, illusions usable in combat,
any form of lasting Invisibility (both Invisibility and Greater Invisibility in the book only last until your next action), Suggestion, Geas, Bestow Curse, and
similar which I am a little upset at.
Especially as these haven't been shifted over to another class as far as I can tell.
To be honest, if someone removed the words 'Dungeons & Dragons' from the books I'd hardly have believed that it was related to D&D in more
than the 'Oh, it has a fantasy setting and uses a d20 like D&D' way.