What about the fact that a Wizard can never throw the same high-level spell twice a day, much less two or more times in an encounter? It doesn't seem
right to make Stoneskin or Invisibility usable only once daily. Even worse, Fireball is only a daily power. Fireball!
Wizards used to be the specialist class, able to prepare themselves to fight whatever they had to fight with all of their strength. Facing a horde of trolls?
Use all of your L3 spell slots for Fireballs, and you'll hit all of them at once with fire damage. Fire elementals? Stock up on Cone of Cold. Mages?
Fill your memory with anti-buffing, anti-protection spells, and throw some summons, instant death, or single-target damage spells into the mix.
Now, a level 30 Wizard that has every single spell available can throw about 13 different fire spells, about half of which can be used daily. The rest can be
used once per encounter. Once those are used, they're stuck with the relatively pathetic Scorching Burst. A Wizard in 3.5 could load every slot from 3rd
level up- many more than 13- with Fireball, which does more damage at high levels than many of the 4e powers.
The whole point of the Wizard used to be specialization and preparation for whatever was ahead. 80% of good play was planning a good load of spells. Now, all
you have to do is burn all your encounter powers right off, spam the at-will powers, and pull a daily when it's absolutely necessary.
Wizards were ruined, plain and simple. They're MMO spellcasters now
My Unitarian Jihad Name is: Brother Atom Bomb of Courteous Debate. Get yours.
I've been writing a bit.
right to make Stoneskin or Invisibility usable only once daily. Even worse, Fireball is only a daily power. Fireball!
Wizards used to be the specialist class, able to prepare themselves to fight whatever they had to fight with all of their strength. Facing a horde of trolls?
Use all of your L3 spell slots for Fireballs, and you'll hit all of them at once with fire damage. Fire elementals? Stock up on Cone of Cold. Mages?
Fill your memory with anti-buffing, anti-protection spells, and throw some summons, instant death, or single-target damage spells into the mix.
Now, a level 30 Wizard that has every single spell available can throw about 13 different fire spells, about half of which can be used daily. The rest can be
used once per encounter. Once those are used, they're stuck with the relatively pathetic Scorching Burst. A Wizard in 3.5 could load every slot from 3rd
level up- many more than 13- with Fireball, which does more damage at high levels than many of the 4e powers.
The whole point of the Wizard used to be specialization and preparation for whatever was ahead. 80% of good play was planning a good load of spells. Now, all
you have to do is burn all your encounter powers right off, spam the at-will powers, and pull a daily when it's absolutely necessary.
Wizards were ruined, plain and simple. They're MMO spellcasters now
My Unitarian Jihad Name is: Brother Atom Bomb of Courteous Debate. Get yours.
I've been writing a bit.