It's called "being a moral person." It's also called "being true to yourself." When you try to choose an action that
isn't what you'd naturally do, a path you consciously feel is wrong, of course it feels uncomfortable. Hell, it even feels uncomfortable for
me, sometimes, and I'm the most callous, selfish S.O.B. I know personally.
I tried, once, to create a D&D character who'd be ruthless enough to fall into the one of the "evil" alignments. Someone who'd have no
qualms about murdering witnesses, or killing an underling whose genuine incompetence fouled up my plans (no shooting messengers; even before reading the Evil
Overlord List, I knew that was stupid). I'd couldn't pull it off, partly because I'm not clever enough to come up with
workable Machiavellian plots, but also I realized that I kept edging the character's behavior back toward the "good" side,
finding excuses not to murder the witnesses, etc.
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Big Brother is watching you. And damn, you are so bloody BORING.
isn't what you'd naturally do, a path you consciously feel is wrong, of course it feels uncomfortable. Hell, it even feels uncomfortable for
me, sometimes, and I'm the most callous, selfish S.O.B. I know personally.
I tried, once, to create a D&D character who'd be ruthless enough to fall into the one of the "evil" alignments. Someone who'd have no
qualms about murdering witnesses, or killing an underling whose genuine incompetence fouled up my plans (no shooting messengers; even before reading the Evil
Overlord List, I knew that was stupid). I'd couldn't pull it off, partly because I'm not clever enough to come up with
workable Machiavellian plots, but also I realized that I kept edging the character's behavior back toward the "good" side,
finding excuses not to murder the witnesses, etc.
-----
Big Brother is watching you. And damn, you are so bloody BORING.