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Good/Evil Choices in Games
 
#6
I find that in such situations, I can do so just to see it....getting inside a villian's head is a fun thought excercise.

My problem, interestingly, is creating a character that's really downright loathsome(Black Mask in Batman, as an example).

All my villains end up being attempts at Magnificent Bastardy, because at least then you can cheer for them even as you wait for the heroes to kick their ass.
---
"Oh, silver blade, forged in the depths of the beyond. Heed my summons and purge those who stand in my way. Lay
waste."
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Messages In This Thread
Good/Evil Choices in Games - by jpub - 08-04-2008, 07:26 PM
[No subject] - by Jinx999 - 08-04-2008, 09:42 PM
[No subject] - by DHBirr - 08-05-2008, 02:08 AM
[No subject] - by Black Aeronaut - 08-05-2008, 04:50 AM
[No subject] - by Morganite - 08-05-2008, 05:02 AM
[No subject] - by OpMegs - 08-05-2008, 08:22 AM
[No subject] - by Ayiekie - 08-05-2008, 07:10 PM
[No subject] - by WengFook - 08-06-2008, 03:51 AM

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