I think Ayiekie has the right of it. A lot of these 'evil' choices in games are really quite stupid like say, killing an infant, for no reason. Other
than... its an evil act. Is it really that hard to write a storyline where a player can play a calculating evil ruthless baddie? I don't really think so.
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Take Your Candle, Go Light Your World.
than... its an evil act. Is it really that hard to write a storyline where a player can play a calculating evil ruthless baddie? I don't really think so.
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Take Your Candle, Go Light Your World.