...Hmn. I just had a kind of a thought.
See, something I really wanted to see in MW4 - besides individual hits and scars modeling into the armor in real time - was individual weapon models. ACs
looking one way, Gausses another, PPCs a third, and so on. And I suspect that the latter, at least, will be a feature of this game, given modern hardware
assumptions.
And then it occurred to me to wonder... how far from that, to full ground-up design?
===========
===============================================
"V, did you do something foolish?"
"Yes, and it was glorious."
See, something I really wanted to see in MW4 - besides individual hits and scars modeling into the armor in real time - was individual weapon models. ACs
looking one way, Gausses another, PPCs a third, and so on. And I suspect that the latter, at least, will be a feature of this game, given modern hardware
assumptions.
And then it occurred to me to wonder... how far from that, to full ground-up design?
===========
===============================================
"V, did you do something foolish?"
"Yes, and it was glorious."