Quote: Bob Schroeck wrote:
They were acting like they'd seen something more than screenshots, and mentioned that there's something that acts like a class system in it, which
just blew my mind, since Champions was one of the first point-based, no-class-and-level systems to hit the tabletop market.
As I recall, Cryptic originally wanted to try something similar with CoH during the original development, and dropped it as unworkable.