It's one of the hidden fallacies of the BT franchise. By putting the cockpit in the head, and since the head can only have at most 9 points of armor both
internal and external, just about any weapon can take it out.
And if you've got decent gunnery scores, you can declare a called shot and blow it off with a cannon or lasers. Although my favorite was the SRM/6 pack. I
took out more heads with SRM/6's than with any other weapon.
The video games try to reduce that, which is annoying. I recall in the Mercenaries game, I once nailed an enemy mech in the head with twin PPC's, and all
it did was turn yellow. That should have been a one-shot kill.
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Those who fear the darkness have never seen what the light can do.
internal and external, just about any weapon can take it out.
And if you've got decent gunnery scores, you can declare a called shot and blow it off with a cannon or lasers. Although my favorite was the SRM/6 pack. I
took out more heads with SRM/6's than with any other weapon.
The video games try to reduce that, which is annoying. I recall in the Mercenaries game, I once nailed an enemy mech in the head with twin PPC's, and all
it did was turn yellow. That should have been a one-shot kill.
---
Those who fear the darkness have never seen what the light can do.