Just beat the game today, and I have to say that as "less epic" as the final mission was compared to ME1, I prefer to think that it's almost more epic. In ME1, you have the huge space battle going on outside the Citadel, whereas in 2, your team's on a solo run against who knows how many numbers. Between that and the fact that by then, my Adept was high enough that I was tossing Collectors left, right, and center about like rag dolls, and it was pretty freaking awesome.
The last boss was definitely a step up from Sovereign!Saren in the first game, both for being easier to aim at(no hopping about like a crack weasel) and more impressive visually(though I won't ruin that one for you).
The characters, despite my worries, were all awesome in general. Even Subject Zero/Jack who I'd worried about given her trailers was actually a well-nuanced character worth exploring, as well as Grunt who was represented entirely wrong by his character trailer.
On the Cain, I like to point out that the devs thought of everything: for a nuke gun, I killed myself with the blast wave once when I aimed it too close to myself. :lol
---
"Oh, silver blade, forged in the depths of the beyond. Heed my summons and purge those who stand in my way. Lay
waste."
The last boss was definitely a step up from Sovereign!Saren in the first game, both for being easier to aim at(no hopping about like a crack weasel) and more impressive visually(though I won't ruin that one for you).
The characters, despite my worries, were all awesome in general. Even Subject Zero/Jack who I'd worried about given her trailers was actually a well-nuanced character worth exploring, as well as Grunt who was represented entirely wrong by his character trailer.
On the Cain, I like to point out that the devs thought of everything: for a nuke gun, I killed myself with the blast wave once when I aimed it too close to myself. :lol
---
"Oh, silver blade, forged in the depths of the beyond. Heed my summons and purge those who stand in my way. Lay
waste."