They could've used "Yub-yub"....
And the Cain, it does nothing for me. I point it at a target, pull the trigger - nothing. Treat it like a TF2 sniper rifle while pulling the trigger - nothing. I've treated it like pretty much like every weapon I've used in a FPS/RPG/FPRGS, from a pistol to the BFG9000 to the Fat Man MIRV even a darn Spartan Laser, nothing comes out of the 'point towards enemy' bit. Just how much 'ammo' does it take to fire off one shot?
On the other hand, with the Collector beam o' DOOOM! Fire control, I must learn it. Power supply depleted just taking down the Praetorians' shields. Assault Rifle, many 'clips' used, ran low on retrievable clips. Wish to show Geth and weapon designers the corona of a star, unshielded, increasing. Wish to have my kickarse weapons from ME1 back, also increasing. At least I could go for 30+ minutes in a Pinnacle Station survival mode map with no ammo worries, just boredom ones.
--Rod.H
And the Cain, it does nothing for me. I point it at a target, pull the trigger - nothing. Treat it like a TF2 sniper rifle while pulling the trigger - nothing. I've treated it like pretty much like every weapon I've used in a FPS/RPG/FPRGS, from a pistol to the BFG9000 to the Fat Man MIRV even a darn Spartan Laser, nothing comes out of the 'point towards enemy' bit. Just how much 'ammo' does it take to fire off one shot?
On the other hand, with the Collector beam o' DOOOM! Fire control, I must learn it. Power supply depleted just taking down the Praetorians' shields. Assault Rifle, many 'clips' used, ran low on retrievable clips. Wish to show Geth and weapon designers the corona of a star, unshielded, increasing. Wish to have my kickarse weapons from ME1 back, also increasing. At least I could go for 30+ minutes in a Pinnacle Station survival mode map with no ammo worries, just boredom ones.
--Rod.H