Jenny
Mercurian Master of Peace
Angel of Parahumans
As an In-Nomine character, this doesn't really work, (except in some VERY specialized crossover campaigns).
As a delightfully snarky send-up of the whole "more goth than thou" World of Darkness series of games (Vampire, Werewolf, Mage etc) this is just damn beautiful. ^_^
Mercurian Master of Peace
Angel of Parahumans
As an In-Nomine character, this doesn't really work, (except in some VERY specialized crossover campaigns).
As a delightfully snarky send-up of the whole "more goth than thou" World of Darkness series of games (Vampire, Werewolf, Mage etc) this is just damn beautiful. ^_^
Quote:When Jenny walks into a room, prudent Vampires, Werewolves and other assorted parahuman denizens of the World of Darkness walk out.
It's not because she's lethal in a fight (although she is). It's not because she can recognize anything that isn't pure human on sight (she can). It's not even that Kindred and Lupus-type Garou have been declared to be, in the end, officially 'not-human' (although they have). No, what makes them flee is her personality. Her sweet, cheerful, happy personality. Her nauseatingly optimistic personality. Jenny clashes horribly with the World of Darknessā¦ and, when push comes to shove, it's the World of Darkness that comes off worse.