From all reports I've seen, when the main game releases, you'll be able to import your character and keep the skill level from ME2. That one went to 30, this one goes to 60, and the higher skill levels that let you choose from two or three different options can be changed later. All weapons earned in ME2, including DLC packs, will also transfer over at the beginning.
I have to admit, I laughed at Anderson just shutting Shepard down when she started to grump about being grounded and relieved of duty. Not even counting Arrival, what'd you expect Shep? And then the sky fell. Seriously, I was expecting a curb-stomp battle, but the sheer speed of the Reapers taking Earth was pretty shocking. By the time you get a gun and start climbing over rooftops, Earth is lost. There's Reapers walking around, looking better then ever, Husks in the buildings (And the sky O_O ), and the end of the intro level... That was a very nicely done player punch, dammit Bioware. The second mission... Eh, it made for some interesting stuff regarding Wrex, Mordin and showing off the levelling system and more detailed combat, but it's further along in the game, and there's too much in between for my liking.
I've been playing multiplayer pretty heavily since it opened up on Friday, and I'm enjoying the hell out of it. Easy to level, the system for earning new equipment between missions works for me, and it's pretty good practice at getting the hang of cover system improvements. But then, I'm a sucker for any combat system that isn't PvP.
... Still prefer ME1s weapons heat system, I'll admit...
I have to admit, I laughed at Anderson just shutting Shepard down when she started to grump about being grounded and relieved of duty. Not even counting Arrival, what'd you expect Shep? And then the sky fell. Seriously, I was expecting a curb-stomp battle, but the sheer speed of the Reapers taking Earth was pretty shocking. By the time you get a gun and start climbing over rooftops, Earth is lost. There's Reapers walking around, looking better then ever, Husks in the buildings (And the sky O_O ), and the end of the intro level... That was a very nicely done player punch, dammit Bioware. The second mission... Eh, it made for some interesting stuff regarding Wrex, Mordin and showing off the levelling system and more detailed combat, but it's further along in the game, and there's too much in between for my liking.
I've been playing multiplayer pretty heavily since it opened up on Friday, and I'm enjoying the hell out of it. Easy to level, the system for earning new equipment between missions works for me, and it's pretty good practice at getting the hang of cover system improvements. But then, I'm a sucker for any combat system that isn't PvP.
... Still prefer ME1s weapons heat system, I'll admit...