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Shadowrun Returns
 
#14
Quote:Mark Skarr wrote:
Yeah, I think they even commented that they didn't give him (or his foil) any stats because that would tempt PCs to try to kill them. And the game was better because they didn't have stats.

'Cuz, let's be honest, if he was done right, he wouldn't need us for the final run in the CRPG. Him coming along was because one of the devs probably said "Hey, wouldn't it be cool if . . ." and the producer didn't beat them into a corner with a stick until they agreed what a horrible idea it was.

(Or worse, it could have been the producer that said it . . . )
I think in this case, I'm actually going to attribute it to shadowrun. I think he's _testing_ you. If you 'get him killed' he just sort of gets back up when no one's looking. And if you die, he finishes the job, comes out, and tells everyone how stupid you were.
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Messages In This Thread
Shadowrun Returns - by Bob Schroeck - 07-29-2013, 03:05 PM
[No subject] - by CrimsonKMR - 07-29-2013, 03:35 PM
[No subject] - by s3yang - 07-29-2013, 05:35 PM
[No subject] - by Bob Schroeck - 07-29-2013, 07:00 PM
[No subject] - by s3yang - 07-29-2013, 07:10 PM
[No subject] - by Mark Skarr - 07-29-2013, 08:20 PM
[No subject] - by Bob Schroeck - 07-29-2013, 10:49 PM
[No subject] - by Bob Schroeck - 07-29-2013, 10:51 PM
[No subject] - by Bob Schroeck - 07-29-2013, 10:53 PM
[No subject] - by Matrix Dragon - 07-29-2013, 11:41 PM
[No subject] - by Mark Skarr - 07-30-2013, 12:24 AM
[No subject] - by s3yang - 07-30-2013, 01:26 AM
[No subject] - by Mark Skarr - 07-30-2013, 01:44 AM
[No subject] - by s3yang - 07-30-2013, 02:42 AM
[No subject] - by Mark Skarr - 07-30-2013, 03:56 AM
[No subject] - by Mark Skarr - 07-30-2013, 04:11 AM
[No subject] - by Bob Schroeck - 07-30-2013, 02:18 PM

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