Heh. I'm still wanting to continue Dead Bang. I'm just stuck with an odd form of writer's block. I know what I want to do, but because I've been out of work for almost two years now, every time I sit down to write, I feel this massive guilt that I'm not looking for work. It kinda disrupts the flow. I'd love to find a workaround and write again. But it's always in the way.
I'm tempted to see if Rob would be okay if I tagged along. Just gotta scrape up the money for the hotel stay... I'd love to go. And ironically, it's not like I have a lot of demand on my time right now.
Oh, on a totally unrelated note, I thought I'd plug my online forum game again. While I know some of the forum members had a bad experience, I'd certainly welcome any of them back if they wanted to return as well. I'm a totally no-grudges kind of guy. It's just how I'm built. So if they were interested in checking it out, I'd welcome them back. Or anyone else that wanted to play. For the benefit of the others, who had major problems with the game system and the way things were going then, the game system is actually replaced with something different now, and is much easier to work with. For the most part, it's Stat + Skill + d10, with stats and skills being no higher than 1-10. For instance, I often refer to bad guys in combat as "Bad Guy: 4+4, with +2 Leadership." That summarizes everything there is to know about that guy. And it makes for much faster combat resolution. Individual target locations have gone bye-bye, in favor of a generalized armor and hit point value. While mecha combat still uses hit locations, I've built in so many ways players can fight on mecha scale without using mecha that I expect less than half of the players will actually use giant robots or fighters in space combat. Most of the others will be using mecha-scale powerups.
Currently the PC's are in a kind of AD&D universe which crosses the 80's Flash Gordon movie with Spelljammer. They're on Terrence's adopted homeworld fighting three Iczer enemies, while trying to form an alliance with local AD&D worlds to fight off an evil Sentai Team which has taken over the local cluster. Notable allies include a nearby alliance which has been heavily influenced by a Terran with a copy of Galaxy Quest, a (semi) reformed Reaper who jumped to this reality from the Mass Effect universe, and a PC who's just independently invented Escaflowne.
Anyone interested, the site is http://gamers.romanus.ca. And if any of the older players are interested, I have forum access, and can reset passwords if you need me to.
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Those who fear the darkness have never seen what the light can do.
I'm tempted to see if Rob would be okay if I tagged along. Just gotta scrape up the money for the hotel stay... I'd love to go. And ironically, it's not like I have a lot of demand on my time right now.
Oh, on a totally unrelated note, I thought I'd plug my online forum game again. While I know some of the forum members had a bad experience, I'd certainly welcome any of them back if they wanted to return as well. I'm a totally no-grudges kind of guy. It's just how I'm built. So if they were interested in checking it out, I'd welcome them back. Or anyone else that wanted to play. For the benefit of the others, who had major problems with the game system and the way things were going then, the game system is actually replaced with something different now, and is much easier to work with. For the most part, it's Stat + Skill + d10, with stats and skills being no higher than 1-10. For instance, I often refer to bad guys in combat as "Bad Guy: 4+4, with +2 Leadership." That summarizes everything there is to know about that guy. And it makes for much faster combat resolution. Individual target locations have gone bye-bye, in favor of a generalized armor and hit point value. While mecha combat still uses hit locations, I've built in so many ways players can fight on mecha scale without using mecha that I expect less than half of the players will actually use giant robots or fighters in space combat. Most of the others will be using mecha-scale powerups.
Currently the PC's are in a kind of AD&D universe which crosses the 80's Flash Gordon movie with Spelljammer. They're on Terrence's adopted homeworld fighting three Iczer enemies, while trying to form an alliance with local AD&D worlds to fight off an evil Sentai Team which has taken over the local cluster. Notable allies include a nearby alliance which has been heavily influenced by a Terran with a copy of Galaxy Quest, a (semi) reformed Reaper who jumped to this reality from the Mass Effect universe, and a PC who's just independently invented Escaflowne.
Anyone interested, the site is http://gamers.romanus.ca. And if any of the older players are interested, I have forum access, and can reset passwords if you need me to.
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Those who fear the darkness have never seen what the light can do.