Alpha 0.5 is ready
http://github.com/Arcane21/DW1-Remake/tree/Alpha-0.5
Download it as a ZIP if you just want to play it, fork it if you have your own Github account and want to help me bugtest.
Anyway, here's the changes:
* The interface has been overhauled in many areas to add much more usability.
* I have added recipe crafting and harvesting (in a limited form) to the game. Recipes have to be found, look around carefully. Once you find a recipe and use it in the inventory, you can make the item at any accessible stove or campfire (two in Tantegel Town and two in the castle for now. You can buy ingredients from the farmers market in Tantegel Town once the harvest nodes in the fields run dry.
* Sarah and Mara have most of their skills worked in, Roto is still a WIP.
* Game balance has been tweaked, the first boss is no longer retarded hard.
* Read the readme, especially the changes to see what is currently included in the game. If I did not credit someone appropriately or I made any mistakes, please inform me via this thread or by filing an issue report on GitHub.
* Get the latest "branches" if you want to play the relatively stable releases. The main branch or "trunk" build is not guaranteed for stability, only get that if you want to help co develop.
* The next release will have the second town completely finished (currently WIP), third/fourth dungeon, and all other areas of the first landmass finished, and when that happen, the next release will be when this project enters beta status.
http://github.com/Arcane21/DW1-Remake/tree/Alpha-0.5
Download it as a ZIP if you just want to play it, fork it if you have your own Github account and want to help me bugtest.
Anyway, here's the changes:
* The interface has been overhauled in many areas to add much more usability.
* I have added recipe crafting and harvesting (in a limited form) to the game. Recipes have to be found, look around carefully. Once you find a recipe and use it in the inventory, you can make the item at any accessible stove or campfire (two in Tantegel Town and two in the castle for now. You can buy ingredients from the farmers market in Tantegel Town once the harvest nodes in the fields run dry.
* Sarah and Mara have most of their skills worked in, Roto is still a WIP.
* Game balance has been tweaked, the first boss is no longer retarded hard.
* Read the readme, especially the changes to see what is currently included in the game. If I did not credit someone appropriately or I made any mistakes, please inform me via this thread or by filing an issue report on GitHub.
* Get the latest "branches" if you want to play the relatively stable releases. The main branch or "trunk" build is not guaranteed for stability, only get that if you want to help co develop.
* The next release will have the second town completely finished (currently WIP), third/fourth dungeon, and all other areas of the first landmass finished, and when that happen, the next release will be when this project enters beta status.