Luck adds a modifier to critical chance rates. Dodging is affected by your evasion stats (based partially on a set value modified by agility). Drop rates are controlled by their own modifiers.
I'm mostly using stock RMVX Ace engine rules, but if they seem unbalanced, let me know and I'll tweak the values.
I'm mostly using stock RMVX Ace engine rules, but if they seem unbalanced, let me know and I'll tweak the values.