Alright, I'm going to be spending a lot of time retooling the game engine as well as providing new areas, Beta 1.50 will be awhile, but I have a confession to make.
The current codebase sucks.
Seriously, a lot of it is, upon closer inspection, held together by spitballs, old thread, and hope, and I plan to have a lot more features I planned on since day one fully functional before Beta 1.5, and I've already managed to implement several features I had hoped for now that I've had a few days to unwind and examine the scripting issues.
I'm also making an offer: Before I release a new beta, I'm willing to submit a release candidate version for private testing (PM me for details if you're interested) before any official release, so I can polish any bugs before shoving another one out the door.
It will be some time before I can do this, but I want all future releases to not suck as bad as 1.30, which was an embarrassment.
The current codebase sucks.
Seriously, a lot of it is, upon closer inspection, held together by spitballs, old thread, and hope, and I plan to have a lot more features I planned on since day one fully functional before Beta 1.5, and I've already managed to implement several features I had hoped for now that I've had a few days to unwind and examine the scripting issues.
I'm also making an offer: Before I release a new beta, I'm willing to submit a release candidate version for private testing (PM me for details if you're interested) before any official release, so I can polish any bugs before shoving another one out the door.
It will be some time before I can do this, but I want all future releases to not suck as bad as 1.30, which was an embarrassment.