Beta 1.50 is still in progress, and I just about finished my first task, which has been to totally overhaul the combat engine, as well as fix several features of the interface to be much more user friendly.
To that end, I have done the following:
* Added finer grained combat formulas (luck has a greater effect on certain attacks and defense)
* The battle engine is more icon and pop up based for easier readability.
* The character status menus are far more useful and display much more information.
* Weapons used as items now function identically to the Dragon Quest games.
* Most remaining bugs patched out of the Return/Outside spells and items.
* Multiple rebalancing tweaks, mostly to Mara's survivability.
* Added a shield defense skill, where an equipped shield has a chance of nullifying a set amount of damage, dependent on the shield's quality and character block rate chance.
* Implemented theft mechanics to game, so Mara can now steal items from enemies.
Other tweaks involve filling in a lot more blank areas so there is more game content, and to make my bigger maps much more fun to explore, more content will be added as I continue working on 1.5, including the Rimuldar continent and portions of Hauksness.
To that end, I have done the following:
* Added finer grained combat formulas (luck has a greater effect on certain attacks and defense)
* The battle engine is more icon and pop up based for easier readability.
* The character status menus are far more useful and display much more information.
* Weapons used as items now function identically to the Dragon Quest games.
* Most remaining bugs patched out of the Return/Outside spells and items.
* Multiple rebalancing tweaks, mostly to Mara's survivability.
* Added a shield defense skill, where an equipped shield has a chance of nullifying a set amount of damage, dependent on the shield's quality and character block rate chance.
* Implemented theft mechanics to game, so Mara can now steal items from enemies.
Other tweaks involve filling in a lot more blank areas so there is more game content, and to make my bigger maps much more fun to explore, more content will be added as I continue working on 1.5, including the Rimuldar continent and portions of Hauksness.