Almost done testing all existing game content, adding a few areas to Kol, a few more minigames (Garinheim now has a small fishing minigame), and most of all, I'm pleased to report that after some more tweaks to battle engine, it's now very faithful to the original Dragon Quest. What that means is:
* Spamming magic via Mara isn't always going to be an "I win" button.
* Some enemies are quite resistant to magic as well, before magic resistance didn't mean as much. However, this applies to both sides, as Mara is now quite resistant to magic damage.* Enemy AI is somewhat smarter, meaning they will use support and healing skills more if they have them.
* Difficulty has been tweaked to where enemies will start getting harder around the Kol region.
* I've tweaked the accessory slots to where you have two, and if the player is willing to farm for Small Medals (hint, kill lots of Slimes), the Small Medal shop has a few items that will make your life much easier, see this link for a better idea what I mean: http://allthetropes.orain.org/wiki/Disc_One_Nuke
Still refining and beta testing all existing content before I add more new material, but I'm very pleased to say the new engine is much closer to my original vision.
* Spamming magic via Mara isn't always going to be an "I win" button.
* Some enemies are quite resistant to magic as well, before magic resistance didn't mean as much. However, this applies to both sides, as Mara is now quite resistant to magic damage.* Enemy AI is somewhat smarter, meaning they will use support and healing skills more if they have them.
* Difficulty has been tweaked to where enemies will start getting harder around the Kol region.
* I've tweaked the accessory slots to where you have two, and if the player is willing to farm for Small Medals (hint, kill lots of Slimes), the Small Medal shop has a few items that will make your life much easier, see this link for a better idea what I mean: http://allthetropes.orain.org/wiki/Disc_One_Nuke
Still refining and beta testing all existing content before I add more new material, but I'm very pleased to say the new engine is much closer to my original vision.
