Bad news, everyone, a bizarre regression appeared during my latest test and rendered my class change system useless and prone to crashing the game.
Thankfully, I made backups and plan to retool things, but it will take me a couple more days since I sprinkled a lot of class change centric events through my code and need to rework it.
Good news is that by excising it, I can make the next build much more stable, and I have a few more builds to see if I can't get it working again in the way I planned.
Thankfully, I made backups and plan to retool things, but it will take me a couple more days since I sprinkled a lot of class change centric events through my code and need to rework it.
Good news is that by excising it, I can make the next build much more stable, and I have a few more builds to see if I can't get it working again in the way I planned.