RE: 3D modeling thread #2 - re-render
03-22-2018, 11:11 PM (This post was last modified: 03-22-2018, 11:17 PM by classicdrogn.)
03-22-2018, 11:11 PM (This post was last modified: 03-22-2018, 11:17 PM by classicdrogn.)
(03-22-2018, 08:13 PM)robkelk Wrote: While I haven't used it myself, I've been reliably informed that PoseRay converts models between a large variety of formats, including LWO -> OBJ ... and I'm reasonably sure Blender can read an OBJ. (And, yes, there's some very good models at trekmeshes.ch)Thanks Rob, that did the trick! Now I have my warp-capable Dove bar
I probably will go back to building my own, much lower poly version just so it doesn't take so much processor power to draw, but the DL one is very nice and makes the very complex shape so much easier to visualize than trying to work from not-quite-matching orthos and a few screen captures or scanned photos. Apparently Blender's LWO importer is just that crap, as only two out of nine models I downloaded in that format would actually work, while PoseRay handled them all with aplomb.
Quote:Oh, yes... do the cat ears mean this is a Caitian design?
(tilts head)
Weeelllll... I'm not going to say no.
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‎noli esse culus
‎noli esse culus