RE: [OOC] Random generation of esper abilities
01-27-2019, 08:06 PM (This post was last modified: 01-27-2019, 08:07 PM by robkelk.)
01-27-2019, 08:06 PM (This post was last modified: 01-27-2019, 08:07 PM by robkelk.)
47: Ice Powers - you generate cold and ice, which can be used as an attack or as armor
18: Dimensional Travel - Choose either travel to and from one particular dimension (e.g. hyperspace, null-space, a dimension that looks like a point in Earth's history or future) with no chance of error, or the ability to travel to and from any other dimension with a chance of error.
16: Disintegration Ray - "the ability to vaporize solids and liquids" (but not living beings; they take damage instead until they're dead)
63: Mutant Power - Make something up
93: Vibratory Powers - "powerful patterns of vibration", which can be used as an attack or as armor
45: Heightened Strength B - Increased strength (the version with the higher possible roll, so Superman-level, not Aquaman-level)
If I recall correctly, Squishy was going to give your SI the Disintegration Ray and the attack part of the Vibratory Powers... and that "nullifying ability" can be your Mutant Power. So, pick one of the other three to keep: Ice Powers, Dimensional Travel, or Heightened Strength. (Considering that Squishy is a Masu, he could give you the Dimensional Travel or the Heightened Strength. And you don't need two attack/armor powers.)
18: Dimensional Travel - Choose either travel to and from one particular dimension (e.g. hyperspace, null-space, a dimension that looks like a point in Earth's history or future) with no chance of error, or the ability to travel to and from any other dimension with a chance of error.
16: Disintegration Ray - "the ability to vaporize solids and liquids" (but not living beings; they take damage instead until they're dead)
63: Mutant Power - Make something up
93: Vibratory Powers - "powerful patterns of vibration", which can be used as an attack or as armor
45: Heightened Strength B - Increased strength (the version with the higher possible roll, so Superman-level, not Aquaman-level)
If I recall correctly, Squishy was going to give your SI the Disintegration Ray and the attack part of the Vibratory Powers... and that "nullifying ability" can be your Mutant Power. So, pick one of the other three to keep: Ice Powers, Dimensional Travel, or Heightened Strength. (Considering that Squishy is a Masu, he could give you the Dimensional Travel or the Heightened Strength. And you don't need two attack/armor powers.)
--
Rob Kelk
Sticks and stones can break your bones,
But words can break your heart.
- unknown
Forever neighbours, never neighbors
Government of Canada: How to immigrate to Canada
Rob Kelk
Sticks and stones can break your bones,
But words can break your heart.
- unknown
Forever neighbours, never neighbors
Government of Canada: How to immigrate to Canada