Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Thoughts for the future.
RE: Thoughts for the future.
#6
heheh, I always called lotto tickets "the Fool's Tax" and I am one of those people bad at math. Doesn't take too much to understand tens of thousands of tickets (and add another digit or two for the big multi-state ones like Powerball) versus buying one or five or even ten yourself is not likely to be a profitable investment of resources.

On the subject of the game code, well, that's the kind of thing that's always on a time crunch and with the accounting department breathing down everyone's neck, so hacking this one feature that we promised for the update into a functional state right now taking precedence and dealing with maintaining it later being a problem for Future Me is kind of understandable, if (as above) predictably a less than optimal strategy long term. Cruft accumulation is a lot of the reason long-running games like that tend to bog down and turn into resource hogs until there's a major rebuild or they just shut down, from what I understand.
--
‎noli esse culus
Reply


Messages In This Thread
Thoughts for the future. - by Matrix Dragon - 04-21-2019, 07:02 AM
RE: Thoughts for the future. - by Acyl - 04-22-2019, 01:54 AM
RE: Thoughts for the future. - by Sofaspud - 05-06-2019, 12:42 PM
RE: Thoughts for the future. - by Terrenceknight - 05-06-2019, 04:23 PM
RE: Thoughts for the future. - by Sofaspud - 05-06-2019, 04:42 PM
RE: Thoughts for the future. - by classicdrogn - 05-06-2019, 06:05 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)