RE: Kick ALL the Starters Part II
03-08-2020, 10:16 AM (This post was last modified: 03-08-2020, 10:17 AM by Norgarth.)
03-08-2020, 10:16 AM (This post was last modified: 03-08-2020, 10:17 AM by Norgarth.)
I believe AD&D counts as 2nd edition. That said, yeah, there's been a fair number of changes since then.
5th edition dialed back some of the changes from 4th (which was rather different from 3rd/3.5), but it's still plenty of changes and I'm not sure how easy/hard a conversion would be.
For starters, ever since 3rd Ed, Ac has gone from low=bad to high=good, (easier to calculate than THAC0), and several new character classes have been added (Sorcerer was added in 3rd and 5th added Warlock, both arcane type spellcasters). 4th added a few that have been subsequently removed.
Elves, Dwarves, and halflings don't count as racially determined Classes, any race can be any class (though some races don't lend themselves well to certain classes)
For that matter, since 3rd edition the list of standard (and optional) player races has expanded a bunch. the Standard races in 5th Ed are Humans, Dwarves, Elves, Halflings, gnomes, Half-elves, Half-orcs, Dragonborn (originally inspired by the Draconians from Dragonlance I believe), and Teiflings (basically humans with obvious Infernal heritage)
Optional races include Assimar (the Celestial equivalents of Teiflings), Genesai (sp? same again but Elemental heratige, Warforged (magical robots/golems) as well as various monster races.
the Standard 5th Ed Classes are: Barbarian, Bard, Cleric, Druiid, Fighter, Monk, Paladin, Ranger, Rogue (changed from Theif back in 3rd Ed I think)Wizard, Sorcerer (sort of a Wizard but the magic comes from Draconic/fey/etc bloodline instead of extensive study), and Warlock (sort of a Wizard but the spells come from a Pact made with a Demon/ArchFey/Great Old One/etc)
wow, I kinda rambled there. Boiled down, I suspect it'd be a fair bit of effort to convert the book to AD&D, since the change between AD&D and 3rd Edition were pretty big and the differences have only grown since.
5th edition dialed back some of the changes from 4th (which was rather different from 3rd/3.5), but it's still plenty of changes and I'm not sure how easy/hard a conversion would be.
For starters, ever since 3rd Ed, Ac has gone from low=bad to high=good, (easier to calculate than THAC0), and several new character classes have been added (Sorcerer was added in 3rd and 5th added Warlock, both arcane type spellcasters). 4th added a few that have been subsequently removed.
Elves, Dwarves, and halflings don't count as racially determined Classes, any race can be any class (though some races don't lend themselves well to certain classes)
For that matter, since 3rd edition the list of standard (and optional) player races has expanded a bunch. the Standard races in 5th Ed are Humans, Dwarves, Elves, Halflings, gnomes, Half-elves, Half-orcs, Dragonborn (originally inspired by the Draconians from Dragonlance I believe), and Teiflings (basically humans with obvious Infernal heritage)
Optional races include Assimar (the Celestial equivalents of Teiflings), Genesai (sp? same again but Elemental heratige, Warforged (magical robots/golems) as well as various monster races.
the Standard 5th Ed Classes are: Barbarian, Bard, Cleric, Druiid, Fighter, Monk, Paladin, Ranger, Rogue (changed from Theif back in 3rd Ed I think)Wizard, Sorcerer (sort of a Wizard but the magic comes from Draconic/fey/etc bloodline instead of extensive study), and Warlock (sort of a Wizard but the spells come from a Pact made with a Demon/ArchFey/Great Old One/etc)
wow, I kinda rambled there. Boiled down, I suspect it'd be a fair bit of effort to convert the book to AD&D, since the change between AD&D and 3rd Edition were pretty big and the differences have only grown since.