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[WH40K] Darktide Launches Tomorrow...
[WH40K] Darktide Launches Tomorrow...
#1


Released tomorrow, I've been playing through the Open Beta of this this last week and having a blast. You, and three friends (Or randomers from the internet) against a vast swarm of 'zombies', a little like Left 4 Dead but with fire, explosions, two-handed chainswords and fully-automatic rocket-prepelled grenade launches. 4 classes - from a Military Veteran, a Psyker, a Zealot preacher and a big friendly Ogryn - with some customiseability along the way.

Probably the best thing about it are the environments - from the ship you're based on, to the detailed realisations of the Hive City (of about 70-90 billion people constructed over 10-millenia plus as a layer cake of city upon city ) where your missions are based, it gives the 41st Millenium a depth of weight and feeling that's been missing. Take a moment to look around and realise how vast spaces are - and that that is a spaceship several kilometres long parked in the distance - or that you're still Technically Indoors, with a ceiling kilometres above. Or that you're having a full blown way in the cty's depths while far above, life carries on as normal....

The second best thing are the weapons - which range from the effective (The humble lasgun is no mere flashlight but makes mincemeat of anything unarmoured) to the outright brutal. Boltguns especially have an impact befiting the fluff - blasting hordes apart, or cutting people in half with a two-handed eviscerator chainsword.

There're the usual microtransactions for fancy outfits and the like, but I haven't had to dabble in them yet.

So far - I've been playing a Zealot Preacher with a crazy scottish accent. And 'Tiny' - the largest Ogryn possible in the game.
Oh sweet meteor of death
Fall upon us.
Deliver us in fire
To Peace everlasting.
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[WH40K] Darktide Launches Tomorrow... - by Dartz - 11-29-2022, 06:44 PM

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