>To quote Daffy Duck, "It's a great trick, but I can only do it once."
> Would it surprise anyone to learn that I have at least two such moments planned in various
> Steps?
I'm sure this is something that should have come up before, but...
IIRC, Doug has to hear a song once to know if it is a power song or not, and to "load it"
in his subconscious. The eventual power does not manifest that first time, but after it
every time he hears the song the power activates (whether he likes it or not).
Another wrinkle is that, although the SECOND time he hears a song he has a chance to
"force" the result to be whatever he wants (with a "backfire" guaranteed if he fails), he
won't know for certain what a song does until AFTER he has used it once.
Therefore my question is: How does Doug know what those "Final Strike" songs (or any
of the more lethal "Never Use It" songs) do? He should have died or caused a major
disaster the first time he used them, not knowing their effect.
NN
> Would it surprise anyone to learn that I have at least two such moments planned in various
> Steps?
I'm sure this is something that should have come up before, but...
IIRC, Doug has to hear a song once to know if it is a power song or not, and to "load it"
in his subconscious. The eventual power does not manifest that first time, but after it
every time he hears the song the power activates (whether he likes it or not).
Another wrinkle is that, although the SECOND time he hears a song he has a chance to
"force" the result to be whatever he wants (with a "backfire" guaranteed if he fails), he
won't know for certain what a song does until AFTER he has used it once.
Therefore my question is: How does Doug know what those "Final Strike" songs (or any
of the more lethal "Never Use It" songs) do? He should have died or caused a major
disaster the first time he used them, not knowing their effect.
NN