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A Little Theme Music: Silverbolt
Re: > A Little Theme Music: Silverbolt
#9
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Damn. Worst we ever had was the guy with the Agility of 93, and the character that had over 13,000 hit points because all he had were heightened stats.
Yeek. That's... that's... I don't know what that is. Yeek.
Of course, once you start getting up into that "hit me with a planet, I don't mind" territory, we start saying the character has the "heightened hit points" power. Also good for indexing on the combat table. "What's your defense?" "Heightened hit points." "Ah. Right."

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Of course, we bent that system over backwards.
No. You think?
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The first of those two, Nighthawk, who also had the superspeed power (forget the name)
Heightened Speed.
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had this annoying tendency to use the velocity damage table to kill people with quarters flung at Mach 2.
We had a villain with something similar. He had the power to impart a straight-line velocity to anything he could touch, including himself (he could fly, in jerks and stops and long drooping arcs). It was actually momentum he could impart, and it was a constant -- so the lighter something was, the faster it went. He wore a bandolier and belt full of fishing sinkers and flicked them off at something above mach 1 whenever he got annoyed at someone...

-- Bob
---------
Then the horns kicked in...
...and my shoes began to squeak.
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Messages In This Thread
> A Little Theme Music: Silverbolt - by drakensis - 12-05-2002, 01:48 PM
Re: > A Little Theme Music: Silverbolt - by Ebony - 12-06-2002, 03:40 AM
Re: > A Little Theme Music: Silverbolt - by Ebony - 12-06-2002, 04:02 AM
Re: > A Little Theme Music: Silverbolt - by Bob Schroeck - 12-06-2002, 04:16 AM
Re: A Little Theme Music: Silverbolt - by Rod.H - 12-06-2002, 07:07 PM

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